i am busy now with making all factions playable for now it works only for multiplayer in Coalition mode only 4 playable portugal, saxony, batavian republic ,norway here are some pics
Seems I'll need a new nation to play as without Knights of St John.
We Came, We Saw, We Ran Away!
Could you upload this/tell me how its done?
Seeing as CA went to the trouble to represent even the minor factions as accurately as they could(and an excellent job overall they did by the way)it is only fitting that there be an area of recruitment mod available that allows for us to recruit units not only from conquered nations but a limited pool from protectorates.I know there was something similar to this idea done in Empire but I wonder if the same might be accomplished in Napoleon.
Hehe. A funy thought to play with, however the melee fights isn't as brutal as they were in the medieval ages, remember this. These are gentlemen after all xD but I do think that it should be obvious even for CA to add blood. A game of this type... without blood... just plain wrong.
I agree, I'd like to "train" troops from the Italian Kingdom or Bavaria and put them in my army, I like their uniforms.
Author of Foreign Legions mod 7.0,EB's NTW Total Music, Knights of St. John mod, The Wardrobe of 1805 mod
!Under Proud Patronage of Gunny!
Lol, yeah i know its not the same as middle age combat, but I imagine you would get "some red one you" when standing next to some unlucky man.Hehe. A funy thought to play with, however the melee fights isn't as brutal as they were in the medieval ages, remember this. These are gentlemen after all xD but I do think that it should be obvious even for CA to add blood. A game of this type... without blood... just plain wrong.
increase in range and decrease in reload and accuracy.
increase in unit sizes.
Just like the elephant animation, this Carthage scenario is actually in the game, it just has a small percantage factor for showing up, that's all..."we're way way pre-alpha and what that means is there is loads of features not just in terms of the graphics but also in terms of the combat and animations that actually aren't in the game yet.So the final game is actually gonna look way way better than this!” - James Russell, CA
Beware of scoundrels
I'd like a mod to remove those unrealistic muzzle flashes from musket fire.
you can do this by editing the script file.increase in unit sizes.
anyone have any luck converting blood mod to NTW?
can someone please explain me how i make another nation plaable in the campaign of the coalition?? i want to play as the batavian republic.