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  1. #1
    Burnoutfigs's Avatar Semisalis
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    Default Wondering

    Hello ...sorry to take up space in your forums, but i was wondering if this is the Mod for me? I have never used a Mod for MTW2. I like haveing lots of different factions and to be as historical as can be.

    If I could get some opinions on this mod from other players that would be great.

  2. #2
    Frunk's Avatar Form Follows Function
    Artifex

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    Default Re: Wondering

    Personally this is the only mod I have ever played, as it was the first I tried and so flawless that I've stuck with it. I wanted a game that added Wales, and this adds it, as well as Ireland, Norway, the Teutonic Order, Lithuania, Antioch, Jerusalem and the Aztecs - all playable. Factions like Lithuania and the Aztecs have their realistic Pagan and Sun God religions as well. It also doubles the size of the map; takes the region count close to 200; adds every unit from Kingdoms; adds the Garrison Script which makes it a lot harder to capture some AI settlements; and does literally countless more tweaks and refinements that I, not being a modder, don't realise. I mean, just read through the OP in this thread for more: http://www.twcenter.net/forums/showthread.php?t=170021

    Then, however, if that's still not quite enough (there's nothing wrong with being greedy in my honest opinion ), you can download Soul Firez's Heroes, Hordes and Beyond. It adds three more factions: the Apaches from Americas (and yes, with their Great Spirit religion), a brand new Flanders faction to bring balance to France, and brings back the Timurids. Aside from maxing out the faction count, it takes the region list to exactly 200, adds the revered Horde Script which allows factions - even human controlled ones - who lose all their settlements to "horde" like the Vanilla Mongols and Timurids do, to wherever they want. It also adds "heroes" for each faction that come along during certain times, such as William Wallace for Scotland, and perhaps most importantly features an XAI product that really pumps up the AI and makes this a game you will struggle to win. As if I haven't given you enough reasons just to try it, there are more here: http://www.twcenter.net/forums/showthread.php?t=323346

  3. #3

    Default Re: Wondering

    If your a man who loved vanillia then this is with no doubt the mod for you as it is a vanillia based mod with just more of the features placed in more ancils factions lands etc etc without changing the bassis of the game to much .

    (note on my hording and re emerging factions script if the faction loses all its family its still dead but if your silly enough to wipe out there settlements and leave family alive they will raise an army and hunt you down even when its dead if you miss treat the people of these conquered lands then rise again will this faction (like it did in one of my favorite tw games med1)

    Heroes Hordes & beyond The official submod of KGCM (click the sig)

  4. #4

    Default Re: Wondering

    Believe them....for the love of God....BELIEVE!

  5. #5
    Burnoutfigs's Avatar Semisalis
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    Default Re: Wondering

    Thanks so much..i will have to try it.

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