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  1. #1
    Ahlerich's Avatar Praeses
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    Default portrait reference files

    i wanna make custom portraits for european generals

    which text files relate to the portraits..

    in other words which diles do i have to edit to reference to my new portraits?

    rep 4 answer

  2. #2
    Agis Tournas's Avatar ★ Modder-at-Arms ★
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    Default Re: portrait reference files

    If you want to use custom portraits you have to do the following:
    1) Go to Medieval II Total War\mods\DLV_ext\data\UI folder
    2) Look for custom portraits folder. If there not such a folder create it.
    3) Copy there your custom portraits (one for young, one for old and one for dead)
    4) Open the descr_strat.txt and next to the character you want to use the custom portrait, add the custom_portrait XXX code
    You are ready to use your custom portraits in-game.
    Cheers
    Agis
    A mini-mod is never late! Nor is it ever early. It arrives precisely when I mean it to do!


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  3. #3
    Ahlerich's Avatar Praeses
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    Default Re: portrait reference files

    excellent, thx a lot!

  4. #4
    Agis Tournas's Avatar ★ Modder-at-Arms ★
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    Default Re: portrait reference files

    You're welcome, my friend
    I am glad that I had been useful
    A mini-mod is never late! Nor is it ever early. It arrives precisely when I mean it to do!


    Son of Agisilaos / Grandson of jimkatalanos / Great-grandson of Garbarsardar





  5. #5
    bardock85's Avatar Libertus
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    Default Re: portrait reference files

    To Agis,

    What do you mean by custom_portrait "XXX" code, what is the "XXX"?

  6. #6
    Agis Tournas's Avatar ★ Modder-at-Arms ★
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    Default Re: portrait reference files

    ---------------
    --- PHASE I
    ---------------
    Locate the Medieval II Total War\mods\DLV_ext\data\UI\ folder
    Create a folder named custom_portraits
    Let's say you want to make custom portraits for Emperor Manuel I Komnenos
    Create a folder named Manuel inside Medieval II Total War\mods\DLV_ext\data\UI\custom_portraits\
    Place/create the following three files inside the Manuel folder:
    - portrait_dead.tga
    - portrait_old.tga
    - portrait_young.tga

    ---------------
    --- PHASE II
    ---------------
    Locate the Medieval II TW DLV\mods\DLV_ext\data\world\maps\campaign\imperial_campaign\ folder
    Open the descr_strat.txt file
    Search for Manuel Komnenos and you will see the following lines:
    Code:
     character Manuel Komnenos, named character, male, leader, age 45, x 369, y 165
    traits Factionleader 1, GoodCommander 2, NaturalMilitarySkill 1, GoodDefender 1, Intelligent 2, ReligionStarter 1, CharacterAges 1, TurnsAlive 3, PresentAtGameStart 1
    ancillaries crown_greeks, taticius
    Add the following code to the first line: portrait Manuel
    So the character Manuel Komnenos should look like this:
    Code:
    character Manuel Komnenos, named character, male, leader, age 45, x 369, y 165, portrait Manuel
    traits Factionleader 1, GoodCommander 2, NaturalMilitarySkill 1, GoodDefender 1, Intelligent 2, ReligionStarter 1, CharacterAges 1, TurnsAlive 3, PresentAtGameStart 1
    ancillaries crown_greeks, taticius
    You are ready

    ENJOY!
    A mini-mod is never late! Nor is it ever early. It arrives precisely when I mean it to do!


    Son of Agisilaos / Grandson of jimkatalanos / Great-grandson of Garbarsardar





  7. #7
    bardock85's Avatar Libertus
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    Default Re: portrait reference files

    Thanks Agis! But another question, Is this portrait change going to work for both Historical and Main Campaigns?

    again thanks for replying
    Last edited by bardock85; February 28, 2010 at 09:42 AM.

  8. #8
    Agis Tournas's Avatar ★ Modder-at-Arms ★
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    Default Re: portrait reference files

    You're welcome my friend...
    I haven't looked at it, but I guess it works for the Historical Campaign, too.
    A mini-mod is never late! Nor is it ever early. It arrives precisely when I mean it to do!


    Son of Agisilaos / Grandson of jimkatalanos / Great-grandson of Garbarsardar





  9. #9

    Default Re: portrait reference files

    Its bardocks brother. He says thanks a lot. Even though for some reason we did this a gazillion times before it works this time... We would rep you if we could.....

  10. #10

    Default Re: portrait reference files

    I'm having a problem with princess portraits. I create a folder where I put the young, old and dead pictures. I add the lines to descr_strat... And it seems to work fine, but when I marry the princess to a general, the portrait doesn't appear in the family tree (the default "wife.tga" picture shows up instead). With princesses that have a random picture this doesn't happen.

    Is there a way to solve this?
    Tis but a scratch.

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