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  1. #1

    Icon8 HRE rebel generals

    Playing HRE with Heinrich as emperor, I've got almost half of the nobility rebelling ("Not my king", etc.) The faction leader has no negative traits nor was any civil war announced. Just suddenly, generals started to rebel. According to some threads he apparently does not respect the nobility enough and this just happens until the emperor dies.

    Although I am normally completely against any cheats or console use, either I fix this or start a new campaign as another faction. Its simply a boring handicap. How can I remove this trait from the rebels generals?

    Searching the threads suggested this console command to make them loyal again:

    give_trait "General von_Whatever" "Disobedient" 0

    This does nothing, however, immediately after or after a few turns. I did not get an error message when entering it. Have I mis-typed something or does this not really work? I really don't understand console use, so maybe I missed something.

  2. #2
    JorisofHolland's Avatar Primicerius
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    Default Re: HRE rebel generals

    You should be sure you have the right trait, otherwise the console would give an error.
    The Enemy of Human Souls
    Sat grieving at the cost of coals;
    For Hell had been annexed of late,
    And was a sovereign Southern State.

  3. #3

    Default Re: HRE rebel generals

    I believe the command is "give_trait this Disobedient 0", you have to have the general selected as well, hence the "this".

  4. #4

    Default Re: HRE rebel generals

    I had three 3-4 chiv generals rebel at turn 15, i have managed now to kill them all when rebel pikemen spawned right next to them

  5. #5

    Default Re: HRE rebel generals

    I'll try your suggested console commands this evening, Arctic Tyr. My other option is to hurl Emperor Heinrich against the English crown prince in Antwerp. But, he's been such a good general he'd probably pull a jedi and survive.

  6. #6
    JorisofHolland's Avatar Primicerius
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    Default Re: HRE rebel generals

    Don't do that, nor use the "this" command. Your removing the wrong trait, there's no other option. What's the trait called and what's the description?
    The Enemy of Human Souls
    Sat grieving at the cost of coals;
    For Hell had been annexed of late,
    And was a sovereign Southern State.

  7. #7

    Default Re: HRE rebel generals

    I'm afraid I don't know what the correct trait to delete is. Can you direct me to someplace where those are listed and I can look. The "disobedient" trait was the one listed in another forum post for resolving this situation.

  8. #8
    JorisofHolland's Avatar Primicerius
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    Default Re: HRE rebel generals

    No, I mean the trait displayed in-game. I will then take a look into the files and give you the traitname.
    The Enemy of Human Souls
    Sat grieving at the cost of coals;
    For Hell had been annexed of late,
    And was a sovereign Southern State.

  9. #9

    Default Re: HRE rebel generals

    Two traits that I remember are:
    "Rebel"
    "Not my King!"

  10. #10
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: HRE rebel generals

    There's no point in removing the "Rebel" and "Not my King" traits. Because your faction leader still has the "Offends the Nobility" trait, they'll keep getting the rebel traits. You need to remove "Offends the Nobility" from your faction leader. Then the other generals will lose their rebel traits.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  11. #11
    JorisofHolland's Avatar Primicerius
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    Default Re: HRE rebel generals

    I do know the code for "Offends the Nobility", it is: Offensive_To_Nobles
    Mind the CApiTaL letters.
    The Enemy of Human Souls
    Sat grieving at the cost of coals;
    For Hell had been annexed of late,
    And was a sovereign Southern State.

  12. #12

    Default Re: HRE rebel generals

    I checked last night, and contrary to another thread on this subject, the Emperor Heinrich does not have the "offends the nobility" trait. Additionally, there are generals with both "Royalist" and "Not my King" traits, seemingly contradictory. One problem general is even "King's Right Hand" and "Not my King" at the same time.

    Plus, there are a couple of generals that are "rebel" only, but can still be moved around. They can't be governors, however, or civil unrest goes into the red.

    I took Antwerp from the English, and have laid siege to Ragusa and the last of the Norwegian cities after Venice and Norway were excommunicated. Young, still-loyal general/governors and the looting has put me back in the black, temporarily. But until this emperor dies, this campaign is seriously screwed-up.

  13. #13
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: HRE rebel generals

    If your emperor doesn't have "offends the nobility", then none of your generals should be rebelling or become loyallists. What version of SS are you running?

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  14. #14

    Default Re: HRE rebel generals

    The emperor had "Inspires Civil War". However, he just passed away, and get this, the faction heir suddenly has "NOT my King" and has gone rebel. The new emperor/faction leader does not have "offends the nobility" or "Inspires civil war", or anything of the sort. All of the rebel generals are still rebels, and another just went over.

    I'm playing Stainless Steel 6.1 on hard, but this campaign is seriously messed up.

  15. #15
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: HRE rebel generals

    Quote Originally Posted by El Generalissimo View Post
    The emperor had "Inspires Civil War".
    "Inspires Civil War" is the next step above "Offends the Nobility" so that explains that.

    However, he just passed away, and get this, the faction heir suddenly has "NOT my King" and has gone rebel. The new emperor/faction leader does not have "offends the nobility" or "Inspires civil war", or anything of the sort. All of the rebel generals are still rebels, and another just went over.
    It usually takes a few turns for things to settle down when you get a new faction leader after a civil war. Now comes the fun of rebuilding your shattered realm

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  16. #16

    Default Re: HRE rebel generals

    I'm glad to hear those rebellious traits should go away in a few turns. Otherwise, I have the landscape littered with useless generals that can't even be moved enough for suicide missions or crusades.

    Thanks, everyone, for your comments and advice. I still think the implementation of these HRE civil war traits is questionable, but will play through it.

  17. #17

    Default Re: HRE rebel generals

    had that issue to but not 1 of my generals ever rebelled

  18. #18
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: HRE rebel generals

    Quote Originally Posted by The-Monetary View Post
    had that issue to but not 1 of my generals ever rebelled
    You must've been lucky and had all your generals side with your king.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  19. #19

    Default Re: HRE rebel generals

    3-4 turns later, everyone has returned to the fold, although a few now have a "Title Stolen!" trait because I took away their province titles and gave them to loyal governors. What did they expect?

    For those unfamiliar with the phenomenon, mutinous generals remain part of your faction but you can't do anything useful with them. You won't see it coming unless you keep checking their traits. Look for "Rebel", etc. Otherwise, you won't see it until the provinces the mutinous governor/generals are in have their public order drop to zero and it cannot be fixed by lowering taxes. Armies with a mutinous general would no longer be able to move with that general in the stack.

    Move the mutineer out of the town/army, (and that is about as far as you can move them), and leave them there without any troops. Sometimes you can put a loyal general in the town with the mutineer but you have to be sure the loyal general has higher management stats and becomes the governor.

    Fortunately Emperor Heinrich and his adulteress were prolific producers of loyal bastards that could take over governing many provinces until his demise.

    I still might round-up the former mutineers and send them on a crusade someplace far and heavily defended. Serves them right.

  20. #20
    JorisofHolland's Avatar Primicerius
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    Default Re: HRE rebel generals

    They won't turn into "Rebels", i.e. become members of the slave faction, but will loose loyalty and finally cause a huge ammount of unrest and be unable to move.
    The Enemy of Human Souls
    Sat grieving at the cost of coals;
    For Hell had been annexed of late,
    And was a sovereign Southern State.

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