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Thread: Desync when Att/Def a town on MPC????

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  1. #1

    Default Desync when Att/Def a town on MPC????

    So far we have had no desync when its army verses army, but it desyncs EVERY time a town or settlement is assaulted!

    Even if I transfer save files and we use EXACTLY the same one it still desync crashes when I re-assault the settlement.

    1) Anyone else have this problem

    2) Any fix for it? As I said transfering game files has not worked

    3) ARE CA RELEASING A PATCH OR FIX FOR MPC BETA? I heard somewhere that they will on 23/02/10

  2. #2

    Default Re: Desync when Att/Def a town on MPC????

    I have the exact same issue. Never found a solution... I will keep searching for one though

  3. #3
    Warriorset's Avatar Miles
    Join Date
    Aug 2006
    Location
    Barcelona, Spain
    Posts
    332

    Default Re: Desync when Att/Def a town on MPC????

    Just try autoresolving that battle, I found once that I couldnīt play a siege at morocco no matter what we did. Later on we could fight battles again...


  4. #4

    Default Re: Desync when Att/Def a town on MPC????

    As far as I can tell, it has to do with battles that take a lot of RAM to do. I've noticed before that sieges are considerably more taxing on my system than battles, so this would fit with my hypothesis.

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