Hello,
I came across and downloaded SS 6.1 a few weeks back and I have to say that I am very impressed by it, along with RC/RR and Grim Reality III. It has really got me back into Medieval 2 Total War, so a big thanks to those that have created and dedicated so much time towards these mods.
I have since completed/won my first campaign with these mods playing as England and now I have a few questions before I start a new one.
When I installed SS 6.1, I ticked the boxes to install RC/RR and Grim Reality III. Other than that, I have only downloaded and applied the update for Grim Reality, with the file name data.zip or something along those lines. I am not sure what version of RC/RR was included with SS 6.1, so are there any patches I need to apply to it or am I all up to date?
Do any further - newer - versions of RC/RR and Grim Reality work with SS 6.1? If so, which versions and what files do I need to download for them to install over the top of my current installation?
Sorry if these seem obvious or simple questions to some, but I've been reading these forums a lot for a few weeks and all the different versions can get confusing, especially having only recently discovered these mods.
Another thing I 'think' I noticed during my campaign was that the enemy factions seemed to get free units spawned throughout the campaign. I know the AI 'cheats' on various things in order to create a challenge and to help them put up a fight, but this took a bit of enjoyment out of the game for me because when I managed to defeat a full AI stack for example, they pretty much managed to recover their forces within a few turns so it didn't really affect the enemy at all. I don't mind things such as the AI getting extra money each turn, but the spawning units seemed a bit too obvious for my liking.
I'm a bit of a slow player on the campaigns in terms of advancing and taking territory, being more thorough and decisive on my actions, thus when I do manage to virtually destroy an enemy army etc, I like it to hurt the AI and set them back for a bit.
If this is the case, does anyone know what mod introduces this or direct me to the appropriate file to change this myself? I found the section on the AI getting a money bonus, which I have left as it is, but nothing on spawning units.
Sorry for the long post, I hope you were all in a patient mood while you read it!
J5flyer




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