Clan Wars Competition –Top Team Tournament XXV
Spring Land Battle Rule Summary
The following is for a quick review of the rules, and is not intended to substitute for an in-depth knowledge of the full rule-set.
Clans must be respectful, know the rules, and use English in a public posts.
One Team allowed per Clan, consisting of 3 players and 1 substitute.
Teams will fight two 3v3 Battles with two points possible, in each of the five Rounds.
The first Team in the brackets will be the first Attacker and choose faction first.
Matched Teams will alternate Attacker and Defender and faction choices, with no duplication.
Teams required to set Match date in week-one, and finish before the end of week-three.
Unit restrictions will be set for the whole contest, but in-game rules will be new for each Round.
The host is the only one allowed to begin the countdown for the Battle.
Re-hosts start the Battle completely from the beginning, with new faction choosing.
Drops add up and can cost you the Battle, or the Match.
Red-line zone stays are limited to 3 minutes, with no stakes placed within 125 meter limit.
The Attacker’s infantry must engage in the first 30 minutes.
The last Team standing will be the winner, and high point winner, the Champion!
Every Team that finishes wins something.
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