
Originally Posted by
Stellerex
Let's be honest fellas, we who 1) read a ton of history and 2) play alot of TW games, are no strangers to factors in real life military that won't translate well into the TW engine.
In the case of Napoleon, one of his advantages was his use of the Corps system. The advantages of this system were most noticeable when commanding large armies. What's the big deal with large armies? Well, Napoleonic armies were, numerically, a league above most armies of the 18th century, especially with the levee en masse. When armies that used to be in the tens of thousands were now typically well over 100,000, a system that utilized the Corps (typically 20,000+ men), would be far more wieldy than ones that didn't (ie one army of 20 divisions VS Napoleon's army of 5 corps, each led by one of his superbly capable marshals).
How might something like that translate into the game? Theoretically we might give the French a different way of grouping their units. However, this would be imbalanced and, in any case, unfair because later on the Allies picked up on this and other concepts and the advantage gap significantly closed.