
Originally Posted by
aletoledo
The question that has been raised though is whether the 1st unit, acting as the general, gets an inspire bonus or not. When the general dies, there is a recognized debuff mapwide, but does the general offer a buff when in a standard unit (e.g. line infantry). Clearly if you put him in a generals bodyguard, he buffs because the generals bodyguard has this ability by default. How can we tell if the non-inspiring units holding a general offer an inspire by his inclusion?
On a related note, I don't see the effect of morale when I test it out against the AI. I take one (non-1st unit) Austrian line infantry, removing his autofire and pit him against an English Coldstream unit in my tests. Whether there is a general unit nearby or not, he always wavers at about 85 men left and breaks at about 75. Even placing other inspiring units nearby, in a stacking fashion, doesn't change these numbers. Increasing the units experience/veterancy does reduce these numbers, so the system can be altered, just not by nearby inspiring units.
It seems that I do better with inspiring units nearby, but now that the question has been raised, I can't honestly test it out. Can anyone provide a scenario where inspire can repeatedly be demonstrated?