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  1. #1
    nOObKiLLa's Avatar Civis
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    Default Re: Battle AI mod

    Am I to understand that this is LUNTIKS final version of this BAI and it is only compatible with IS and with Vanilla. So there is no point trying to port it into Darthmod or something else?
    Also am I able to add SINHUETS formations to LUNTIKS to maybe get an even better AI? Or will that clash with values.
    As far as I know, SINHUETS formations only changes values in the formation.bin file whereas LUNTIKS changes the coding with the Units.

    Regards,

  2. #2
    Ducenarius
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    Icon5 Re: Battle AI mod

    Hi that's me again,

    I would like to ask: is this mod compatible with Empire: Total War 1.5 or not?

    Because i didn't see any changes in enemy units AI (still melee bug is noticeable, etc).

    This mod loads first in the Mod Manager 1.5.

    I have no CTD or any bugs, but i don't know if this mod works or not.

    I heard that version 1.1 is for ETW 1.6 only --> is that true?

    Thanks in advance for any help!
    Remember of the Alamo!

  3. #3

    Default Re: Battle AI mod

    I´m quite sure you have 1.6 Jakub.
    The version number 1.6 will not be displayed in the file info.
    Steam update your Empire every time you install it to 1.6 when you not disable updates.

  4. #4

    Default Re: Battle AI mod

    The DL link is broken...

  5. #5
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Battle AI mod

    Confirmed:
    404 - Not Found










  6. #6

    Default Re: Battle AI mod

    Any news on a possible mirror? The link still doesn't work.

  7. #7

    Default Re: Battle AI mod

    I, too, am looking for this. I would gladly host it on my site, but I need a copy first.
    I don't always talk in tautologies, but when I do, I talk in tautologies.




  8. #8

    Default Re: Battle AI mod

    If you want to download this mods inform me I will give the working reference.

  9. #9

    Default Re: Battle AI mod

    I would very much like a working link to this mod.

  10. #10

    Default Re: Battle AI mod

    http://sharingmatrix.com/file/3622102/mod_cetw_v1_1.7z
    I warn at us on a site all it in one archive - mod_cetw_v1_1 (except Battle AI).

    Also I can add the information on a fashion (truth I do not guarantee that it will be in ideal English)))

  11. #11
    Dracula's Avatar Praefectus
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    Default Re: Battle AI mod

    I've become fan of this mod. It's better than Darth's. You get units not routing to 7-8 men remaining sometimes/depends on other factors too/. The dream.

    I would only suggest pikemen to use pikes instead swords in melee. I think this mod overwrites this feature when it is added by a patch or other mod.

  12. #12

    Default Re: Battle AI mod

    Quote Originally Posted by Dracula View Post
    I've become fan of this mod. It's better than Darth's. You get units not routing to 7-8 men remaining sometimes/depends on other factors too/. The dream.

    I would only suggest pikemen to use pikes instead swords in melee. I think this mod overwrites this feature when it is added by a patch or other mod.
    Wait, I was just about to download this with a smiley face until I read your post. Units not routing at 7 men?? That's worse than Medieval II!


    Under the patronage of the formidable and lovely Narf.

    Proud patron of Derpy Hooves, Audacia, Lordsith, Frodo45127 and Sir Adrian.

  13. #13

    Default Re: Battle AI mod

    I don't know if he meant that in regards to this mod or Darth's.

  14. #14

    Default Re: Battle AI mod

    Hi, I heard good feeback from the IS team, so I thought I'd check this out. Though after rummaging through the forums I've also found mixed reviews, namely these 3 issues:

    1) AI behavior is mixed. Sometimes (especially on the defensive) they will draw a line and meet yours, but offesively they still degenerate into small groups and skirmish across the map.

    2) Sieges become unplayable after a few minutes as units lag uncontrollably.

    3) Units have infinite moral, routing with less than 10 men.

    I know he's working on version 3 and I'm more than willing to wait for that. But did I miss version 2 somewhere along the line? In the first post I didn't find any download links for v2 of his BAI mod.

    Thanks.

  15. #15

    Default Re: Battle AI mod

    Quote Originally Posted by GondorCaptain View Post
    Hi, I heard good feeback from the IS team, so I thought I'd check this out.
    I know he's working on version 3 and I'm more than willing to wait for that. But did I miss version 2 somewhere along the line? In the first post I didn't find any download links for v2 of his BAI mod.
    Thanks.
    GondorCaptain Luntik disappeared a year ago. Why did you decide that he is working on v3?


  16. #16

    Default Re: Battle AI mod

    Oh I didn't know. I just saw the front page and his post said the cetw battle ai v3 was in progress or something. But oh well it's cool

  17. #17

    Default Re: Battle AI mod

    can anyone recommend/suggest any other Battle and Seige AI mods as well as this one?

  18. #18
    Agamemnon's Avatar Comes Limitis
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    Default Re: Battle AI mod

    THE LINK IS GONE!!!!!

  19. #19

    Default Re: Battle AI mod

    Does anyone have a link or a copy of this mod with the default morale? I would very much like to try it out.

  20. #20

    Default Re: Battle AI mod

    thanks evergreen!

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