Page 1 of 3 123 LastLast
Results 1 to 20 of 55

Thread: Wargs bad in melee?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Wargs bad in melee?

    So I'm wondering why my Wargs get ripped apart in melee as Isengard? They rarely seem to attack once their charge has stopped and their defense is pretty small. I would think a wolf-like creature would be more able to dodge attacks than a horse, right? Maybe a few extra points on defense skill or some extra attack to represent the fact that the mount can attack as well.

    Otherwise, enjoying the mod so far. Dl'd yesterday and enjoying my Isengard campaign. Unfortunately, engaging the High Elves has been bloody as all their units move quicker than mine and only my Wargs can catch them only to be ripped apart in melee by unarmored Elf archers...

  2. #2
    sirfiggin's Avatar Senator
    Join Date
    May 2007
    Location
    smelly smelly fens, inglind.
    Posts
    1,382

    Default Re: Wargs bad in melee?

    wargs are more anti-cavalry, as their trait suggests. And remember that the riders are orcs, while the warg's main weapons are it's teeth and claws, which can't compare to a spear and sword. Wargs aren't standard cavalry units
    The Duke of Dunwich and surrounding fiefdom

    For any who are interested by my FF on occurrences in Rhun and beyond; I have begun a new project (not because the old one is finished, just opening more room for ideas) about one of the minor characters, Rankal. It is in the Third Age AAR index and here is the link http://www.twcenter.net/forums/showthread.php?t=376994

  3. #3
    gluteus maximus aurelius's Avatar Tiro
    Join Date
    Nov 2009
    Location
    Narnia (or you're average wardrobe at IKEA)
    Posts
    244

    Default Re: Wargs bad in melee?

    Quote Originally Posted by sirfiggin View Post
    wargs are more anti-cavalry, as their trait suggests. And remember that the riders are orcs, while the warg's main weapons are it's teeth and claws, which can't compare to a spear and sword. Wargs aren't standard cavalry units
    Ant-cavalry they may be but they fall pretty quickly to my green Rohirrim. When I've used them I've found them to be fairly useless in melee, and are best used to hunt down enemies of the Reich!
    Dyslexia for cure found!!

  4. #4
    Tiro
    Join Date
    Oct 2009
    Location
    South Dakota
    Posts
    243

    Default Re: Wargs bad in melee?

    I found that wargs seemed to be far even less effective in combat ever since they switched them from standard formation to that loose rounded one that they now have. You wouldn't happen to know what line/s I'd need to change to switch their formations back would anyone?
    What if your entire purpose in life was to be "dead teen #2".

  5. #5
    Ozzmosis's Avatar Domesticus
    Join Date
    Oct 2009
    Location
    London
    Posts
    2,015

    Default Re: Wargs bad in melee?

    Considering that they were giant wolves, and seeing how they are portrayed fighting in the films, wargs ought to be better than most cavalry, and ought to tear up infantry as well. I mean, they were twice the size of a man, and in ROTK, you see gothmog's warg eating like five soldiers.
    Also, they should probably get wolfen sounds, Camel noises do not suit them!

  6. #6

    Default Re: Wargs bad in melee?

    So have you seen attacking wargs, lately? Wargs, not their riders?




  7. #7

    Default Re: Wargs bad in melee?

    I too have found the wargs very underwhelming both as anti-cav and as flankers, they serve little purpose other than capturing routing enemies
    Against rohan I found that if their cavalry does not break immideately after you hit them with the warg charge the wargs are dead meat, they are too slow to escape and to weak to win the melee.

    However Isengaard has other strengths and are well suited to deal with Rohan, OotMM are however not but I have just about given up on that faction.

  8. #8

    Default Re: Wargs bad in melee?

    Quote Originally Posted by Jarnis View Post
    I too have found the wargs very underwhelming both as anti-cav and as flankers, they serve little purpose other than capturing routing enemies
    I think their most important purpose is binding archers; While in melee they can`t shoot your more important troops.




  9. #9
    Muffer Nl's Avatar Praefectus
    Join Date
    Oct 2008
    Location
    Sommelsdijk, Zuid-Holland, Netherlands
    Posts
    6,305

    Default Re: Wargs bad in melee?

    Trolls


  10. #10
    Ozzmosis's Avatar Domesticus
    Join Date
    Oct 2009
    Location
    London
    Posts
    2,015

    Default Re: Wargs bad in melee?

    In Two Towers, yous see Legolas killing wargs one by one, just one arrow each, so i guess, low shield value, high defence skill and high attack are in order

  11. #11

    Default Re: Wargs bad in melee?

    As soon as the wargs and not their riders only attack, yes.




  12. #12

    Default Re: Wargs bad in melee?

    Quote Originally Posted by Ozzmosis View Post
    In Two Towers, yous see Legolas killing wargs one by one, just one arrow each, so i guess, low shield value, high defence skill and high attack are in order
    come on! Legolas in the movie is simply not a reference(the others too but he is more) that dude kill a warg with one arrow, kill a mumakil by himself with is ninja talents, he also agrip a full speed horse with ease and do snowboarding with a shield and all this without missing a single shot or getting out of ammo....

    I's just that I found him annoying in the movie plus it's this anonying Orlando Bloom = most annoying cocktail ever!!

    Oh and I forgot to mention that mister can walk over snow!
    Last edited by moimeme; February 18, 2010 at 09:08 PM. Reason: good reason

  13. #13
    Ellin Athinaios's Avatar Campidoctor
    Join Date
    Nov 2008
    Location
    Athens, Greece, Europe, Middle-earth
    Posts
    1,547

    Default Re: Wargs bad in melee?

    Quote Originally Posted by moimeme View Post
    Oh and I forgot to mention that mister can walk over snow!
    Actually, this was the only lore-accurate moment of those you mentioned about Legolas.

    From the LotR, in the snow:

    Legolas watched them for a while with a smile upon his lips, and then he turned to the others. 'The strongest must seek a way, say you? But I say, let a ploughman plough, but choose an otter for swimming, and for running light over grass and leaf, or over snow - an Elf.'

    With that he sprang forth nimbly, and then Frodo noticed as if for the first time, though he had long known it, that the Elf had no boots, but wore only light shoes, as he always did, and his feet made little imprint in the snow.

    'Farewell!' he said to Gandalf. 'I go to find the Sun!' Then swift as a runner over firm sand he shot away, and quickly overtaking the toiling men, with a wave of his hand he passed them, and sped into the distance and vanished round the rocky turn.

  14. #14

    Default Re: Wargs bad in melee?

    Quote Originally Posted by moimeme View Post
    come on! Legolas in the movie is simply not a reference(the others too but he is more) that dude kill a warg with one arrow, kill a mumakil by himself with is ninja talents, he also agrip a full speed horse with ease and do snowboarding with a shield and all this without missing a single shot or getting out of ammo....

    I's just that I found him annoying in the movie plus it's this anonying Orlando Bloom = most annoying cocktail ever!!

    Oh and I forgot to mention that mister can walk over snow!
    you got it all correct beside snow walking....

    also i hate the films for creating godlike characters... all the people in TLOTR can die if stabbed, and go in war with serious risk for their lives. In the film it's like a giant luna-park

  15. #15
    cormagus77's Avatar Semisalis
    Join Date
    Mar 2009
    Location
    Germany
    Posts
    462

    Default Re: Wargs bad in melee?

    Quote Originally Posted by moimeme View Post
    that dude kill a warg with one arrow
    Quote Originally Posted by moimeme View Post
    Oh and I forgot to mention that mister can walk over snow!
    That's what the Elves in Tolkiens Works usually do!!!

    The other things, that are clearly exaggerated, you can blame on "Sir Peter Jackson" and the film industry!


    However on topic of the melee-underpowered wargs, I rather agree:
    - The wargs might be killed easily by an elf with his aiming skills. But I'm not so sure if they if they would fall that easily to enemy attacks.
    - per "warg" there's two fighters: The warg and the riding orc; you need to kill both to finish them off! So maybe 2 life-points would be adequate!
    - I noticed in my games that they flee rather easily: Maybe one could give them a little extra morale, to make them stand their ground!

    - On the other hand, I think that the ferocious and bloodthirsty wargs would sometimes run havoc in battle and even attack their riders. So it would be really hazardous to bring them into close combat!

    So overall I think the wargs are a bit underpowered in melee!


  16. #16
    Muffer Nl's Avatar Praefectus
    Join Date
    Oct 2008
    Location
    Sommelsdijk, Zuid-Holland, Netherlands
    Posts
    6,305

    Default Re: Wargs bad in melee?

    In Two Towers, yous see Legolas killing wargs one by one, just one arrow each, so i guess, low shield value, high defence skill and high attack are in order
    You know that this mod bases stats on the lore, not the movies right?


  17. #17
    Ozzmosis's Avatar Domesticus
    Join Date
    Oct 2009
    Location
    London
    Posts
    2,015

    Default Re: Wargs bad in melee?

    Quote Originally Posted by Lain View Post
    You know that this mod bases stats on the lore, not the movies right?
    Does it say anywhere how thick a warg's hide is? does it say how many arrows it takes to bring one down? I mean, the wargs themselves aren't armoured, so a well placed arrow ought to bring it down. The movies are as good a source as any (barring Tolkien's original work). In fact, most of the units are inspired from the film. Especially Gondor and Elven armour.

  18. #18
    Lioncross's Avatar Tiro
    Join Date
    Jun 2009
    Location
    Houston, TX
    Posts
    210

    Default Re: Wargs bad in melee?

    I think Wargs are meant to stop enemies from flanking the more heavy and powerful Isengard units who move fairly slow and cannot turn in a dime like militia, or at least that's how they act in my campaigns.


    "All you have to decide, is what to do, with the time that is given to you"

  19. #19
    Ahlerich's Avatar Praeses
    Join Date
    Nov 2005
    Location
    Germany, Freiburg
    Posts
    8,270

    Default Re: Wargs bad in melee?

    the formation change i like, looks more like a horde. however its true that the stats should be increased to compensate for the bad formation at least

    i also think that wargs should be stronger or cheaper and more available or the unit size simply further enlarged. its the only cavalry like unit of isengard and all it can to is bin one cav unit for a bit or stop it from chrging or run down fleeing troops.
    u better dont use them at all in battle because if u do they will be gone by the time u hunt the fleeing ones
    Last edited by Ahlerich; February 18, 2010 at 08:45 AM.

  20. #20

    Default Re: Wargs bad in melee?

    In RR/RC, Wargs get +2 attack, +2 defense, +4 charge, very_hardy, +1 morale. But these stats are added onto the stats for the riders, which are mostly just poorly-armored orcs. They also have a very large unit size (largest in the game), and the frighten_foot and frighten_mounted attributes, plus being very cheap and replenishing quickly. Just use them as attrition units.
    Last edited by Point Blank; February 18, 2010 at 09:36 AM.

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •