Blood Keep CTD

Thread: Blood Keep CTD

  1. kelvintyk's Avatar

    kelvintyk said:

    Default Blood Keep CTD

    Playing as Wissenland and just upgraded Blood Keep to a fortress. After i hit end turn, when the next turn comes and i click on Blood Keep, I get a CTD. This CTD is repeatable. However, if I left Blood Keep as a castle, I don't get the CTD. Anyone know how to solve this problem? Here is the log.

    18:12:14.539 [system.io] [info] exists: missing mods/teutonic/data/ui/southern_european/buildings/construction/#southern_european_graveyard_1_select.tga.dds
    18:12:14.539 [system.io] [info] exists: missing mods/teutonic/data/ui/southern_european/buildings/construction/#southern_european_graveyard_1_select.tga
    18:12:14.539 [system.io] [info] exists: missing mods/teutonic/mods/teutonic/data/ui/southern_european/buildings/construction/#southern_european_graveyard_1_select.tga.dds
    18:12:14.539 [system.io] [info] exists: missing mods/teutonic/mods/teutonic/data/ui/southern_european/buildings/construction/#southern_european_graveyard_1_select.tga
    18:12:14.539 [system.io] [trace] file open,,mods/teutonic/data/ui/southern_european/buildings/construction/#southern_european_graveyard_1.tga,19388
    18:12:14.539 [system.io] [info] open: found mods/teutonic/data/ui/southern_european/buildings/construction/#southern_european_graveyard_1.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    18:12:14.540 [system.io] [info] exists: missing mods/teutonic/data/ui/southern_european/buildings/construction/#southern_european_camp_of_mercenaries_1_select.tga.dds
    18:12:14.540 [system.io] [info] exists: missing mods/teutonic/data/ui/southern_european/buildings/construction/#southern_european_camp_of_mercenaries_1_select.tga
    18:12:14.540 [system.io] [info] exists: missing mods/teutonic/mods/teutonic/data/ui/southern_european/buildings/construction/#southern_european_camp_of_mercenaries_1_select.tga.dds
    18:12:14.540 [system.io] [info] exists: missing mods/teutonic/mods/teutonic/data/ui/southern_european/buildings/construction/#southern_european_camp_of_mercenaries_1_select.tga
    18:12:14.540 [system.io] [trace] file open,,mods/teutonic/data/ui/southern_european/buildings/construction/#southern_european_camp_of_mercenaries_1.tga,19388
    18:12:14.540 [system.io] [info] open: found mods/teutonic/data/ui/southern_european/buildings/construction/#southern_european_camp_of_mercenaries_1.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    18:12:14.541 [system.io] [info] exists: missing mods/teutonic/data/ui/southern_european/buildings/#southern_european_fortress_select.tga.dds
    18:12:14.541 [system.io] [info] exists: missing mods/teutonic/data/ui/southern_european/buildings/#southern_european_fortress_select.tga
    18:12:14.541 [system.io] [info] exists: missing mods/teutonic/mods/teutonic/data/ui/southern_european/buildings/#southern_european_fortress_select.tga.dds
    18:12:14.541 [system.io] [info] exists: missing mods/teutonic/mods/teutonic/data/ui/southern_european/buildings/#southern_european_fortress_select.tga
    18:12:14.541 [system.io] [trace] file open,,mods/teutonic/data/ui/southern_european/buildings/#southern_european_fortress.tga,19388
    18:12:14.541 [system.io] [info] open: found mods/teutonic/data/ui/southern_european/buildings/#southern_european_fortress.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    18:12:14.541 [system.io] [info] exists: missing mods/teutonic/data/ui/southern_european/buildings/#southern_european_blcr_select.tga.dds
    18:12:14.542 [system.io] [info] exists: missing mods/teutonic/data/ui/southern_european/buildings/#southern_european_blcr_select.tga
    18:12:14.542 [system.io] [info] exists: missing mods/teutonic/mods/teutonic/data/ui/southern_european/buildings/#southern_european_blcr_select.tga.dds
    18:12:14.542 [system.io] [info] exists: missing mods/teutonic/mods/teutonic/data/ui/southern_european/buildings/#southern_european_blcr_select.tga
    18:12:15.939 [system.rpt] [error] Unspecified error. The game will now exit.
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."
     
  2. Klierowski's Avatar

    Klierowski said:

    Default Re: Blood Keep CTD

    same problem ... while turn of some fraction that is after chaos (didn't saw whith one) i get crush to desktop
    All Orks is equal, but some Orks are more equal dan uvvas.
     
  3. kelvintyk's Avatar

    kelvintyk said:

    Default Re: Blood Keep CTD

    Now, I replayed as Middenland and I get same crash problem from town of Middenstag. Exact same error as the one from Blood Keep. Weird...
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."