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  1. #1
    Libertus
    Join Date
    May 2009
    Location
    Texas
    Posts
    58

    Default Catastrophic Economic Failure

    Basically what is happening: ALL of my regions, even newly conqured regions are losing region wealth at an alarming rate.
    For example my capital region Brandenburg has 12800 for regional wealth, projected growth for the next turn says -1399. Even when region has been exempted from tax projected growth is still plumeting. Brandenburg's buildings are;
    Modern University
    1 Steam Powered textile
    1 Water Powered textile
    2 Ironmasters Workshop (one of which is currently being upgraded to a steam engine factory)
    1 Commercial Basin
    all 20 of my other regions show similar problems.
    all of my regions have no obvious reason to be losing wealth

    Year is 1759 (2 turns per year)
    Using Darthmod 5.3
    Tech prog.
    Military Branch is finished
    Industrial Branch has Two techs left(interchangable parts and mass production)
    Philosophy Branch has two techs left(abolition of slavery and classical economics)

    -The reason why I am so advanced this early is because I took Kingdoms of Westphalia, Wurttimburg,
    and Bavaria before 1715 instead of Going the route to take over Saxony. (Was difficult to do this but was totally worth the reward of a total of Four classical univerities)

    Military upkeep is @38000
    Tax income at the moment breaks even with mil. upkeep (two turns prior tax income was @42000
    Naval upkp. @11900
    Trade income @19606
    Tax Sliders @medium

    If I don't fix this problem soon I will be reduced to raiding enemy trade routes just to stay in the black, then later disband my military by the masses and abondon all hopes to achieve Global Domination.
    I am at a loss to explain why this is happening, Is my army and Navy too large? Is it because I am too advanced? Does ETW Hate me?
    Edit-Anyone, if you have similar problems feel free to present them...
    Last edited by Bsodmin; February 15, 2010 at 08:26 PM.

  2. #2
    karamazovmm's Avatar スマトラ警備隊
    Join Date
    Aug 2009
    Location
    Brazil, São Paulo
    Posts
    9,639

    Default Re: Catastrophic Economic Failure

    There are a few probable things that might be going on:

    How is the happiness of the population? Is it still growing? How is the effect of taxes on the growth of population?

    Are you using garrisons in the cities that are not growing?

    Your military upkeep is too high, with this I had 3 armies in India, 2 in americas, 6 in europe, try managing then. I played as Prussia, also with darthMod, although the version was 5.1.

    Have you tried to see if the pop is unsatisfied with the level of enlightment, since darthmod amplifies this issue as we progress, I was a republic by year 1720.

    There are no "please the populations buildings" no churches, no entertainment buildings

    The very ugly forgive, but beauty is essential - Vinicius de Moraes

  3. #3
    Libertus
    Join Date
    May 2009
    Location
    Texas
    Posts
    58

    Default Re: Catastrophic Economic Failure

    Population for many of my regions are rising (slowly)
    My three core regions Brandenburg, West and east Prussia pop are not showing signs of stagnating,still the growth rate is not as high as it was in 1730 (all of my core regions have Palatial Estates and have decent growth)

    The population is tame, since I have finished many techs, the only two universities I have not dozed down are in Bavaria and Brandenburg. These two are finishing up on the last few techs.

    Taxes are low, slider @2nd position for nobility and same for lower classes.
    Taxes are not hindering pop.
    The only Cities that I have garrisons are Bavaria and Brandenburg, (each with ~8 dragoons) and "frontier regions" that have potential threat. (four regions with 4 militia 2line ea. and sett. fort.)

    My military upkeep is high, but I have many elite units

    4 army groups composed of;
    Each has
    2 Reg. of Horse
    2 Guarde du Corp
    4 12lbr
    1 6lbr horse
    4 Line In.
    2 Lieb Gren
    2 Sup. line In.
    2 Dragoon

    2 more Army Groups composed of;
    2 Reg. of Horse
    2 Cuira.
    4 12lbr
    1 6lbr horse
    4 Line In.
    3 Gren.
    2 Dragoon

    There are Three more smaller army groups for support
    or wiping out lesser stacks
    2 Reg. of Horse
    1 Cuira.
    2 12lbr
    1 6lbr horse
    4 Line In.
    2 Dragoons

    The army is large, but I have Three Main Army Groups In India with one smaller support group

    Two in Europe w/one support group

    One in Americas w/one support group

    It is diffiult to tell when this economic meltdown started, but I would guess it started when I started finishing researching the Industrial branch, I have launched four steamships in 1756...happier times where I had econ. growth.

    I will try to reload older saves to see if it was a tech that caused this meltdown, then maybe tell Darth. Am I the only one experiencing this?

    Youre right about "please pop.' buildings. My core regions have only economical buildings.
    but in my newly conquered regions where I built churches to tame the populace, the growth is very negative. For example Tunis has around ~125 wealth, economic growth projected shows perhaps -500. I hit end turn and the region only lost a fraction of projected losses.

    Would having a monarchistic government late game really do this? I have a hard time beliving that, since the only economic deterrant for my regions is tax, and it is low.
    I just find it disturbing that even when I exempt a region from tax the region still looses money.

    EDIT- just for testing purposes I gave norway to sweden and the region instantly shown growth, I think it is an industrial technology causing this, because sweeden is way behind me in tech seeing as they have only one or two university(s).
    Here are some screens
    Spoiler Alert, click show to read: 







    Last edited by Bsodmin; February 15, 2010 at 10:58 PM.

  4. #4
    Libertus
    Join Date
    May 2009
    Location
    Texas
    Posts
    58

    Default Re: Catastrophic Economic Failure

    I think I found the problem
    Spoiler Alert, click show to read: 



    I guess this late game tech is meant to keep the late game interesting, to keep the human player's economy (or AI) from rocketing to where they pull in 100K each turn, then squash anything and everything in thier way.
    I guess I will reload and stay away from this tech...I feel downright foolish

  5. #5

    Default Re: Catastrophic Economic Failure

    That exactly is the benefit of citizenship.
    I see none!
    Only the -0.4% population impact on farms which seems meager compared to all the malus.

  6. #6
    Libertus
    Join Date
    May 2009
    Location
    Texas
    Posts
    58

    Default Re: Catastrophic Economic Failure

    That exactly is the benefit of citizenship.
    I see none!
    Only the -0.4% population impact on farms which seems meager compared to all the malus.
    Beneficial? How?

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