for those that didn't see it ( like me) 8 videos of gameplay!!!!(updated, 5 more)Marching fifes confirmed

Thread: for those that didn't see it ( like me) 8 videos of gameplay!!!!(updated, 5 more)Marching fifes confirmed

  1. panzerschreck's Avatar

    panzerschreck said:

    Default for those that didn't see it ( like me) 8 videos of gameplay!!!!(updated, 5 more)Marching fifes confirmed

    I Found that on you tube, look at it and download, perhaps it will be closed, I don't know!!!
    Beware this is not the definitive version, a beta one and in low quality, it can be useful only for details, I don't think it reflects the all game.


    ENJOY
    http://www.youtube.com/watch?v=500GG...eature=channel (vid1)

    http://www.youtube.com/watch?v=RR1sv...eature=channel (vid 2)

    http://www.youtube.com/watch?v=dhs5B...eature=channel (vid 3)

    and (thanks to 4apai)
    http://www.youtube.com/watch?v=f_YhzEKYuB4
    http://www.youtube.com/watch?v=FUgtFrJpZm8
    http://www.youtube.com/watch?v=_BFt_1K3xWM
    http://www.youtube.com/watch?v=EM_JVv1H5nY
    http://www.youtube.com/watch?v=mL73FFBiXtg
    Last edited by panzerschreck; February 15, 2010 at 03:59 PM.
     
  2. Graphic's Avatar

    Graphic said:

    Default Re: 3 new videos gameplay!!!!

    These are days old news my friend.
    .
     
  3. Willowmound's Avatar

    Willowmound said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    The AI seems to be attacking piecemeal again instead of forming a line.

     
  4. ♔nickstone08♔'s Avatar

    ♔nickstone08♔ said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    wow there are a few more that have been uploaded, and the last 3 are beautiful!
    Get The Epic Music Mod, By Clicking Here:
     
  5. Yojimbo's Avatar

    Yojimbo said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    Thanks for the videos i haven't seen them.

    Too bad its slightly involved animation and nothing else:

    number 3:

    Lots of the same voices but i heard some new sounds, some of the same music, same peacemeal ai.

    Musket fire seems to be very fast the skirmishers seem to be constantly firing.

    Melee looks the same The guy playing seems to not care about shooting his own guys alot, hammered them with arty and send cavalry at artillery that his skirmishers were already shooting at. Definably not a total war fan playing that.

    The mini cam makes it easier for noobs to not have to check the whole battlefield

    Melee looks fast with units routing quickly

    Rifles have the most idiotic reload speeds i have ever seen and seem to reload near instantly.

    Musket fire sounds snapper and a bit different to etw. I like it

    I like the new music

    Game looks very easy

    Cavalry charges look more fluid

    Number 1:

    Artillery is LOUD nice sound

    Obviously no friendly fire

    Brit cavalry idiotically rides ALONG skirmish line getting blasted to bits.

    Brits shoot alot but they have utterly no coherency at all and attack 1 by one getting shot to bits

    Brits simply charge into melee like morons and the player simply liens up his skirmishes. Its a total turkey shoot. Utter crap.

    Player has oblivious played tw alot; very fast and good deployments

    One Austrian unit stands until death against three British ones.

    Player shoots brits to crap with absolutely no skill involved since everyone can shoot though everyone with no casualties and everyone reloads so fast

    Utter joke and not the least bit tactical.

    Number 2:

    Looks exactly like no1: turkey shoot against French

    Wow what was that explosion at 2 mins in it massacred the Prussians...

    French again CHARGE INTO MELEE LIKE MORONS! GREAT WORK CA!

    French get routed without the guy even moving his units barely.

    This will be the worst total war ever its devolved if anything into a super fast no ff shooting a fish in a barrel sim. No wonder they didn't want to show the gameplay because the game is rifles+ standing still=win.
    Last edited by Yojimbo; February 15, 2010 at 02:56 AM.
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  6. vrgadin's Avatar

    vrgadin said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    Quote Originally Posted by ForlornHope. View Post
    Thanks for the videos i haven't seen them.

    Too bad its slightly involved animation and nothing else:

    number 3:

    Lots of the same voices but i heard some new sounds, some of the same music, same peacemeal ai.

    Musket fire seems to be very fast the skirmishers seem to be constantly firing.

    Melee looks the same The guy playing seems to not care about shooting his own guys alot, hammered them with arty and send cavalry at artillery that his skirmishers were already shooting at. Definably not a total war fan playing that.

    The mini cam makes it easier for noobs to not have to check the whole battlefield

    Melee looks fast with units routing quickly

    Rifles have the most idiotic reload speeds i have ever seen and seem to reload near instantly.

    Musket fire sounds snapper and a bit different to etw. I like it

    I like the new music

    Game looks very easy

    Cavalry charges look more fluid

    Number 1:

    Artillery is LOUD nice sound

    Obviously no friendly fire

    Brit cavalry idiotically rides ALONG skirmish line getting blasted to bits.

    Brits shoot alot but they have utterly no coherency at all and attack 1 by one getting shot to bits

    Brits simply charge into melee like morons and the player simply liens up his skirmishes. Its a total turkey shoot. Utter crap.

    Player has oblivious played tw alot; very fast and good deployments

    One Austrian unit stands until death against three British ones.

    Player shoots brits to crap with absolutely no skill involved since everyone can shoot though everyone with no casualties and everyone reloads so fast

    Utter joke and not the least bit tactical.

    Number 2:

    Looks exactly like no1: turkey shoot against French

    Wow what was that explosion at 2 mins in it massacred the Prussians...

    French again CHARGE INTO MELEE LIKE MORONS! GREAT WORK CA!

    French get routed without the guy even moving his units barely.

    This will be the worst total war ever its devolved if anything into a super fast no ff shooting a fish in a barrel sim. No wonder they didn't want to show the gameplay because the game is rifles+ standing still=win.
    Cool story, Bro
     
  7. Richey79's Avatar

    Richey79 said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    Quote Originally Posted by vrgadin View Post
    Cool story, Bro
    I would prefer it if it weren't the case, but I saw pretty much the same elements (or lack of) BAI that ForlornHope did.

    I don't buy the argument that it's much more complex to program quality AI for gunpowder-based warfare than pre-. You see most of the human players in those videos using the pretty simple tactic of building a backbone of 3 units of line-soldiers who remain stationary for as long as they can, near enough to the arty to defend it. The AI sends individual cavalry and skirmish units into firing range, where they become confused and mill about until they are shot to pieces, before engaging in an ineffectual melee attack.

    Couldn't the BAI be based around choosing a formation (based on an assessment of the relative strengths/weaknesses of the two armies) and advancing or remaining in position in formation? When the human player decides to attack, the BAI should respond to this with a limited number of units from the flanks of its army.

    You get the feeling CA try to be too clever for their own good, programming cavalry to try to get behind the player's units and skirmishers to try to make ingenious probing attacks: - wonderful in theory, but in practice they get confused and the units are simply thrown away.

    If the AI were based around the idea of remaining in formation, it would offer a solid fight 80% of the time. As it is, it offers a reasonable fight 30% of the time (IMO) and a human-like engagement 10% of the time (thanks to random elements coming together). I would happily lose that 10% of spectacular engagements to not see individual units acting like headless chickens.

    I'm a positive person. I'm practically looking for an excuse to buy this game, knowing how much time I've spent with the previous titles. But I don't care about graphics, and wouldn't be happy with the game if I felt I'd been daft to purchase it.

    Some people's response to this may be, 'but it's a beta version, maybe they worked hard on the BAI after this.' This would reflect poorly on CA in my opinion, that they think the AI is something that can be left until the final month or so, after the fancy shader effects have been developed over ten months.

    I hope that Darth's review (or another Total War fan's) contradicts the impression these gameplay videos left me with.
     
  8. Yojimbo's Avatar

    Yojimbo said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    Quote Originally Posted by Richey79 View Post
    I would prefer it if it weren't the case, but I saw pretty much the same elements (or lack of) BAI that ForlornHope did.

    I don't buy the argument that it's much more complex to program quality AI for gunpowder-based warfare than pre-. You see most of the human players in those videos using the pretty simple tactic of building a backbone of 3 units of line-soldiers who remain stationary for as long as they can, near enough to the arty to defend it. The AI sends individual cavalry and skirmish units into firing range, where they become confused and mill about until they are shot to pieces, before engaging in an ineffectual melee attack.

    Couldn't the BAI be based around choosing a formation (based on an assessment of the relative strengths/weaknesses of the two armies) and advancing or remaining in position in formation? When the human player decides to attack, the BAI should respond to this with a limited number of units from the flanks of its army.

    You get the feeling CA try to be too clever for their own good, programming cavalry to try to get behind the player's units and skirmishers to try to make ingenious probing attacks: - wonderful in theory, but in practice they get confused and the units are simply thrown away.

    If the AI were based around the idea of remaining in formation, it would offer a solid fight 80% of the time. As it is, it offers a reasonable fight 30% of the time (IMO) and a human-like engagement 10% of the time (thanks to random elements coming together). I would happily lose that 10% of spectacular engagements to not see individual units acting like headless chickens.

    I'm a positive person. I'm practically looking for an excuse to buy this game, knowing how much time I've spent with the previous titles. But I don't care about graphics, and wouldn't be happy with the game if I felt I'd been daft to purchase it.

    Some people's response to this may be, 'but it's a beta version, maybe they worked hard on the BAI after this.' This would reflect poorly on CA in my opinion, that they think the AI is something that can be left until the final month or so, after the fancy shader effects have been developed over ten months.

    I hope that Darth's review (or another Total War fan's) contradicts the impression these gameplay videos left me with.

    WOW look somebody who looks past the pretty graphics like me!
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  9. spanish_emperor's Avatar

    spanish_emperor said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    Quote Originally Posted by ForlornHope. View Post
    WOW look somebody who looks past the pretty graphics like me!
    Your not the only one. Just because we don't comment in every thread like you doesn't mean we don't agree on the same things
    "we're way way pre-alpha and what that means is there is loads of features not just in terms of the graphics but also in terms of the combat and animations that actually aren't in the game yet.So the final game is actually gonna look way way better than this!” - James Russell, CA
    Just like the elephant animation, this Carthage scenario is actually in the game, it just has a small percantage factor for showing up, that's all...

    Beware of scoundrels


     
  10. Rudovich said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    French again CHARGE INTO MELEE LIKE MORONS! GREAT WORK CA!
    the first one who charges in video 2 is prussia, the player. I can't say it's a full line in this vid but better than ETW.
    and, in Video 1 they do have a line, look at the left side(right for them) they even make a corner to protect against the incoming cavalry.
    Video 3, one big mess. though the last bit a line of ottoman men turns arround for a cavalry charge to have more resistance.
    Last edited by Rudovich; February 15, 2010 at 03:00 AM.
     
  11. Yojimbo's Avatar

    Yojimbo said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    Quote Originally Posted by Rudovich View Post
    the first one who charges in video 2 is prussia, the player. I can't say it's a full line in this vid but better than ETW.
    and, in Video 1 they do have a line, look at the left side(right for them) they even make a corner to protect against the incoming cavalry.
    Video 3, one big mess.
    In the center you see pretty much the whole French center go for one skirmisher unit.

    And i dunno id id call that a line there about two brit units lined up getting blasted by skirmishers while trying to fire back.

    This is the ai they couldn't put into etw?

    wow i keep hoping I can say something positive but ca prove again the ai will be crap.
    Last edited by Yojimbo; February 15, 2010 at 03:06 AM.
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  12. BemusedHorse's Avatar

    BemusedHorse said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    Those vids look brilliant sir! Cannot wait for the game to come out.
    Also on vid 3 you can hear Ottoman marching sounds and also love how the arty looks and sounds more brutal.
    Last edited by BemusedHorse; February 15, 2010 at 03:14 AM.
     
  13. GreenWhitePuppet's Avatar

    GreenWhitePuppet said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    Nice nice nice!
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  14. 4apai's Avatar

    4apai said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    Okay, guys.
    Here are a few video frames.
    Remind everyone: This is a beta version!
    Who guesses where this historic battle took place?
    Hint: there is a bridge on the map.
    http://www.youtube.com/watch?v=f_YhzEKYuB4
    http://www.youtube.com/watch?v=FUgtFrJpZm8
    http://www.youtube.com/watch?v=_BFt_1K3xWM
    http://www.youtube.com/watch?v=EM_JVv1H5nY
    http://www.youtube.com/watch?v=mL73FFBiXtg

    PS. I got a lot of emotion when I participated in this battle. I love NTW )))).
    Last edited by 4apai; February 15, 2010 at 03:52 AM.
     
  15. ♔Oggie♔'s Avatar

    ♔Oggie♔ said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    Quote Originally Posted by 4apai View Post
    Okay, guys.
    Here are a few video frames.
    Remind everyone: This is a beta version!
    Who guesses where this historic battle took place?
    Hint: there is a bridge on the map.
    http://www.youtube.com/watch?v=f_YhzEKYuB4
    http://www.youtube.com/watch?v=FUgtFrJpZm8
    http://www.youtube.com/watch?v=_BFt_1K3xWM
    http://www.youtube.com/watch?v=EM_JVv1H5nY
    http://www.youtube.com/watch?v=mL73FFBiXtg

    PS. I got a lot of emotion when I participated in this battle. I love NTW )))).
    I think they got removed for I get the message that they are not available anymore...
    or could it be because I tried to watch them from my ipodtouch?
    Last edited by ♔Oggie♔; February 15, 2010 at 04:02 AM.
     
  16. Yojimbo's Avatar

    Yojimbo said:

    Default Re: for those that didn't see it ( like me) 3 videos of gameplay!!!!

    .
    Last edited by Yojimbo; February 15, 2010 at 08:04 AM.
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  17. Rudovich said:

    Default Re: for those that didn't see it ( like me) 8 videos of gameplay!!!!(updated, 5 more)

    Graham will be happy, take a look at test 4, when you see the cavalry you hear march music in the distance!(might just be game music ofcourse)
     
  18. Rudovich said:

    Default Re: for those that didn't see it ( like me) 8 videos of gameplay!!!!(updated, 5 more)

    I think they got removed for I get the message that they are not available anymore...
    still available for me.
     
  19. ♔Oggie♔'s Avatar

    ♔Oggie♔ said:

    Default Re: for those that didn't see it ( like me) 8 videos of gameplay!!!!(updated, 5 more)

    Quote Originally Posted by Rudovich View Post
    still available for me.
    yeah now I can see them, I guess it was because of my ipod... weird.. I could see the first three
    oh wel

    Wait at the last video... the game seems to freeze when the house got hit by cannon, because the player doesn't put the game on pause.
    That's... not really good is it:p
    But I do like that units fire much faster. second last video I believe. French troops run to Austrian troops. When they stop they almost imeadiatly fired.
    Well done CA
    Last edited by ♔Oggie♔; February 15, 2010 at 04:18 AM.
     
  20. Bloodzen's Avatar

    Bloodzen said:

    Default Re: for those that didn't see it ( like me) 8 videos of gameplay!!!!(updated, 5 more)

    Quote Originally Posted by Oggie View Post
    yeah now I can see them, I guess it was because of my ipod... weird.. I could see the first three
    oh wel

    Wait at the last video... the game seems to freeze when the house got hit by cannon, because the player doesn't put the game on pause.
    That's... not really good is it:p
    But I do like that units fire much faster. second last video I believe. French troops run to Austrian troops. When they stop they almost imeadiatly fired.
    Well done CA
    The game didn't freeze, he was watching a recorded battle and paused it to show us the destructive power of his cannons .

    EDIT: At least I hope he did .