Results 1 to 4 of 4

Thread: Must have add ons

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Must have add ons

    I just downloaded the game from Steam and could use a little help in choosing what are the "must have" mods. Any input would be greatly appreciated. I don't want to start a campaign and have to mod extensively and start over again in a couple of days. Thanks in advance.

  2. #2

    Default Re: Must have add ons

    get the darthmod if you're going on a single player campaign. the rest is preferential.

  3. #3
    Biarchus
    Join Date
    Aug 2009
    Location
    Kimitsu, Chiba, Japan
    Posts
    690

    Default Re: Must have add ons

    Darth Ultimate Commander is pretty much the standard-it really helps with the battle AI and has a great loader that lets you choose a lot of options (such as music, smoke, number of turns per year etc) when you start it up.

    Some of the skins and new unit mods are great too. Have a look at AUM for example, which has a Darth Mod compatible version.

    Don't forget to get the excellent mod manager program, which makes adding and swtiching mods on and off really easy.
    "I'll tell you what rule sir....we applied Rule 303. We caught them and we shot them under RULE THREE OH THREE!"

    "Shoot straight you bastards, don't make a mess of it!"

  4. #4

    Default Re: Must have add ons

    I'd agree with above poster ,Darthmod ultimate commander if your pc can handle it,It changes a buggy game into a good game.

    http://www.twcenter.net/forums/forumdisplay.php?f=1362

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •