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  1. #1

    Default recruitment cost calculation

    I d like to ask the BC team to give some intel on their formula/equation calculating the recruitment costs.
    What parameters did you use, it'd be a hell of a help to know them...
    It's easy to figure that the ratio for recruitment/upkeep which is about 2.272/1
    how do you come up with a recruitment cost of
    e.g. 1141 for a unit with the following details?

    soldier ere_elite_varangian_axemen, 30, 0, 1.0
    attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot
    formation 2, 2, 2.4, 2.4, 3, square
    stat_health 1, 0
    stat_pri 21, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
    stat_pri_attr ap
    stat_sec 7, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
    stat_sec_attr ap
    stat_pri_armour 9, 20, 2, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 0
    stat_ground -2, -3, -2, -1
    stat_mental 16, disciplined, untrained

  2. #2
    wudang_clown's Avatar Fire Is Inspirational
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    Jan 2009
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    Default Re: recruitment cost calculation

    I'm very sorry but we can't provide you with the info you're looking for.

    Unit stats of BC 2.02 are work of BC 2.02 team. Guys are very busy with their RL right now and they lurk here not often.

    If it comes to BC 3.0 team - we haven't worked on EDU yet, so frankly, I have no idea what the formula was. I'm sure a moment will come when we will take care of EDU and then, if you are still interested, we will inform you.

    Sorry again.

    Under the patronage of m_1512

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