Page 1 of 3 123 LastLast
Results 1 to 20 of 49

Thread: Real Alliances Mod 0.5 For TATW 1.4.1

  1. #1

    Icon1 Real Alliances Mod 0.5 For TATW 1.4.1

    This mod will, via scripts, make allied factions declare war when their allies are attacked. It works like this:

    1. At the start of the game, Gondor is allied with Rohan. Mordor is allied with the Harad and with Rhûn as well. Gondor is already at war with Mordor and the Harad.

    2. Gondor and Mordor have just fought a battle. As a result, Rohan declared war on Mordor and Rhûn declared war on Gondor.

    If you are playing as Gondor, Rohan, Dale, Eriador, Dwarves, High Elves or the Silvan Elves and are allied with any of the above, you may be ask for help by you allies. You will also be able to see the cities of your allies on the campaign map.

    The Dale and the Silvan Elves are allies from the start of the game.

    Changes for 0.5:
    Spoiler Alert, click show to read: 
    campaign_scripts:

    added:
    Match Diplomacy Section script
    Reveal Allied Tiles script
    Good Factions Declared/Break Alliances script
    Bad Factions Declared/Break Alliances script
    Good And Bad Factions Declared War script
    Dwarven King Asks For Aid script
    King of Dale Asks For Aid script
    King of Rohan Asks For Aid script
    King of the High Elves Asks For Aid script
    King of the Silvan Elves Asks For Aid script
    Steward of Gondor Asks For Aid script
    Lord of the Dúnedain Asks For Aid script
    Spawn Corsair Pirate Ships script

    descr_strat:

    change:
    The Dale and the Silvan Elves now start the game as allies.
    This is now the only change made to the ‘descr_strat’ file.

    historic_events;

    added text for:
    Dwarven King Asks For Aid script
    King of Dale Asks For Aid script
    King of Rohan Asks For Aid script
    King of the High Elves Asks For Aid script
    King of the Silvan Elves Asks For Aid script
    Steward of Gondor Asks For Aid script
    Lord of the Dúnedain Asks For Aid script
    Last edited by TNZ; January 25, 2011 at 03:47 AM.

  2. #2

    Default Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    Sounds good! Is it compatible with the other mods?

    Also what happens if then :

    5. Eriador becomes allied with Rohan?

  3. #3
    Beorn's Avatar Praepositus
    Join Date
    Jan 2009
    Location
    Athens
    Posts
    5,294

    Default Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    sounds nice

  4. #4

    Icon1 Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    Sounds good! Is it compatible with the other mods?
    No. You would need to paste the ‘Good Factions Real Alliances’ and
    ‘Bad Factions Real Alliances’ scripts into that mod’s campaign_script file and replace the diplomacy section in it’s descr_strat file with the one used in my mod descr_strat file.

    Also what happens if then?

    5. Eriador becomes allied with Rohan?
    Eriador would declare war on Mordor, Harad and Rhûn. But if Rohan made peace with Rhûn before signing an alliance with Eriador, then Eriador would only declared war on Mordor and Harad.

  5. #5

    Default Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    The really clever thing would be if:

    6: Gondor makes peace with Mordor

    Then the entire alliance all make peace with each other!

    I have no idea if it is feasible though!

  6. #6

    Default Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    I don't think that this would be good because then it could happen that very soon no wars are going on in Middle Earth.

  7. #7

    Default Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    Quote Originally Posted by Seleukos_I. View Post
    I don't think that this would be good because then it could happen that very soon no wars are going on in Middle Earth.

    then happy cute hippie bunnies would invade middle-earth

    OH THE HORROR!!!


  8. #8

    Icon1 Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    A completely unrelated idea I had:

    For the mod's campaign script file:
    Spoiler Alert, click show to read: 
    Code:
    ;###### Gate of Argonath #######
    
    	monitor_event FactionTurnStart FactionIsLocal
    		reveal_tile 241, 169
    		reveal_tile 239, 168
    	terminate_monitor
    	end_monitor
    
            monitor_event TileSeen not FactionType slave	;Replaces the current 'reached rauros' historic event.
                    and FactionIsLocal
                    and IsPositionInRect 235 164 3 3
                    historic_event reached_rauros event/reached_falls_of_rauros.bik
            terminate_monitor
            end_monitor
    Replacement entries for the tooltips file in the mod’s text folder.
    Spoiler Alert, click show to read: 
    Code:
    {TMT_SUGAR_TOOLTIP}Statue of King Anárion\n\nThis statue of King Anárion marks the northern border of Gondor. Constructed in the reign of King Rómendacil II (1304-1366 TA), it stands on the east bank of the River Anduin and forms, with the statue of King Isildur on the opposite bank, the Gate of Argonath.\n\nKing Anárion (3320-3441 SA) was the son of King Elendil the Tall (3320-3441 SA) and the father of King Meneldil (2-158 TA). King Anárion and his brother King Isildur were the cofounders and joint rulers of Gondor. Anárion was slain at the Battle of Dagorlad in 3441 SA.
    
    {TMT_TIN_TOOLTIP}Statue of King Isildur\n\nThis statue of King Isildur marks the northern border of Gondor. Constructed in the reign of King Rómendacil II (1304-1366 TA), it stands on the west bank of the River Anduin and forms, with the statue of King Anárion on the opposite bank, the Gate of Argonath.\n\nKing Isildur (3320 SA-2 TA) was the son of King Elendil the Tall (3320-3441 SA) and the father of King Valandil (2-249 TA). King Isildur and his brother King Anárion were the cofounders and joint rulers of Gondor. Isildur fought at the Battle of Dagorlad in 3441 SA, where he cut the Ring of Power from the Sauron’s hand with Narsil, the broken sword of his father Elendil. Isildur took the Ring of Power for his own, only to be betrayed by it at the Battle of Gladden Fields in 2 TA. There Isildur and his three elder sons were slain.
    Last edited by TNZ; March 30, 2010 at 02:01 AM.

  9. #9

    Default Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    Quote Originally Posted by TNZ View Post
    A completely unrelated idea I had:

    For the mod's campaign script file:
    Spoiler Alert, click show to read: 
    Code:
    ;###### Gate of Argonath #######
    
    	monitor_event FactionTurnStart FactionIsLocal
    		reveal_tile 241, 169
    		reveal_tile 239, 168
    	terminate_monitor
    	end_monitor
    
            monitor_event TileSeen not FactionType slave	;Replaces the current 'reached rauros' historic event.
                    and FactionIsLocal
                    and IsPositionInRect 235 164 3 3
                    historic_event reached_rauros event/reached_falls_of_rauros.bik
            terminate_monitor
            end_monitor
    Replacement entries for the tooltips file in the mod’s text folder.
    Spoiler Alert, click show to read: 
    Code:
    {TMT_SUGAR_TOOLTIP}Statue of King Anárion\n\nThis statue of King Anárion marks the northern border of Gondor. Constructed in the reign of King Rómendacil II (1304-1366 TA), it stands on the east bank of the River Anduin and forms, with the statue of King Isildur on the opposite bank, the Gate of Argonath.\n\nKing Anárion (3320-3441 SA) was the son of King Elendil the Tall (3320-3441 SA) and the father of King Meneldil (2-158 TA). King Anárion and his brother King Isildur were the cofounders and joint rulers of Gondor. Anárion was slain at the Battle of Dagorlad in 3441 SA.
    
    {TMT_TIN_TOOLTIP}Statue of King Isildur\n\nThis statue of King Isildur marks the northern border of Gondor. Constructed in the reign of King Rómendacil II (1304-1366 TA), it stands on the west bank of the River Anduin and forms, with the statue of King Anárion on the opposite bank, the Gate of Argonath.\n\nKing Isildur (3320 SA-2 TA) was the son of King Elendil the Tall (3320-3441 SA) and the father of King Valandil (2-249 TA). King Isildur and his brother King Anárion were the cofounders and joint rulers of Gondor. Isildur fought at the Battle of Dagorlad in 3441 SA, where he cut the Ring of Power from the Sauron’s hand with Narsil, the broken sword of his father Elendil. Isildur took the Ring of Power for his own, only to be betrayed by it at the Battle of Gladden Fields in 2 TA. There Isildur and his three elder sons were slain.
    Excellent, this would be nice to implement.

    The Gentle Touch Of A Woman's Hand Can Soothe The Tempest Of A Man's Heart Especially If They Cook Something Tasty
    =========================================================

  10. #10
    Finlander's Avatar ★Absolutely Fin-bulous★
    Moderator Emeritus Content Emeritus

    Join Date
    Jun 2009
    Location
    In the North
    Posts
    4,920

    Default Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    This sounds very good.


    • Son of MasterBigAb; • Father of St. PolycarpeKahvipannuRadboudMhaedrosGeMiNi][SaNDy
    FlinnUndyingNephalimKAM 2150
    Charerg








  11. #11
    Aikanár's Avatar Shadow of the past
    Moderator Emeritus

    Join Date
    Mar 2009
    Location
    Sanctuary
    Posts
    12,450
    Blog Entries
    3

    Default Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    Nice one, but one remark:
    The battle of Dagorlad took place in 3434TA.
    The fight between Sauron, Elendil (supported by Isildur) and Gil-galad (supported by Cirdan and Elrond) took place on a flank of Orodruin which makes the region Gorgoroth.


    Son of Louis Lux, brother of MaxMazi, father of Squeaks, Makrell, Kaiser Leonidas, Iskar, Neadal, Sheridan, Bercor and HigoChumbo, house of Siblesz

    Not everything that counts can be counted, and not everything that can be counted counts.

  12. #12

    Icon1 Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    Nice one, but one remark:
    The battle of Dagorlad took place in 3434TA.
    The fight between Sauron, Elendil (supported by Isildur) and Gil-galad (supported by Cirdan and Elrond) took place on a flank of Orodruin which makes the region Gorgoroth.
    Thanks Aikanár. Hopefully, someone who knows a bit more about the lore of Middle Earth will write better descriptions for the Statues of Anárion and Isildur, as well as the White Towers of Emyn Beraid, Durin's Tower and Amon Hen.

  13. #13

    Icon1 Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    This is interesting. Apparently you can spawn a general into a family tree.
    Code:
    	monitor_conditions I_EventCounter aragorn_accepted = 1
    	spawn_army 
    		faction sicily
    		character	Aragorn, named character, age 35, x 236, y 124, family, portrait Aragon, battle_model elessar, hero_ability The_Flower_of_Chivalry
    		traits Elessar 1 , GoodCommander 3 , PublicFaith 1 , ReligionStarter 1 , GoodAttacker 1 , Brave 2 , Just 2 , KindRuler 2 , Loyal 2 , VictorVirtue 1
    		unit	Gondor Bodyguard		exp 2 armour 0 weapon_lvl 0
    	end	
    		send_character_off_map strider1
    		historic_event aragorn_accepted factions { sicily, }
    		move_strat_camera 236, 124
    	terminate_monitor
    	end_monitor
    Last edited by TNZ; March 30, 2010 at 02:01 AM.

  14. #14
    Aikanár's Avatar Shadow of the past
    Moderator Emeritus

    Join Date
    Mar 2009
    Location
    Sanctuary
    Posts
    12,450
    Blog Entries
    3

    Default Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    Yup, I've seen that in c_s and thought the same: very interesting
    But for my taste it needs more testing, whether it might be possible to specify where in the family tree a scripted spawn will be added.


    Son of Louis Lux, brother of MaxMazi, father of Squeaks, Makrell, Kaiser Leonidas, Iskar, Neadal, Sheridan, Bercor and HigoChumbo, house of Siblesz

    Not everything that counts can be counted, and not everything that can be counted counts.

  15. #15
    Ellin Athinaios's Avatar Campidoctor
    Join Date
    Nov 2008
    Location
    Athens, Greece, Europe, Middle-earth
    Posts
    1,544

    Default Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    Quote Originally Posted by TNZ View Post
    This is interesting. Apparently you can spawn a general into a family tree.
    Spoiler Alert, click show to read: 

    Code:
        monitor_conditions I_EventCounter aragorn_accepted = 1
        spawn_army 
            faction sicily
            character    Aragorn, named character, age 35, x 236, y 124, family, portrait Aragon, battle_model elessar, hero_ability The_Flower_of_Chivalry
            traits Elessar 1 , GoodCommander 3 , PublicFaith 1 , ReligionStarter 1 , GoodAttacker 1 , Brave 2 , Just 2 , KindRuler 2 , Loyal 2 , VictorVirtue 1
            unit    Gondor Bodyguard        exp 2 armour 0 weapon_lvl 0
        end    
            send_character_off_map strider1
            historic_event aragorn_accepted factions { sicily, }
            move_strat_camera 236, 124
        terminate_monitor
        end_monitor
    Now that is very interesting...

  16. #16

    Default Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    Add here the Good vs Evil mod and we be rocking.

  17. #17

    Default Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    Quote Originally Posted by Ellin Athinaios View Post
    Now that is very interesting...
    I have to second. It would be great if it really works.

  18. #18

    Default Re: Real Alliances Mod 0.1 For Third Age Mod 1.4

    Yep that is interesting!

  19. #19

    Icon1 Re: Real Alliances Mod 0.1 For For TATW 1.4 And 1.4.1

    I have added a version for TATW 1.4.1. See the first post.

  20. #20

    Icon1 Re: Real Alliances Mod 0.1 For For TATW 1.4 And 1.4.1

    An idea I had for the Aragorn script:

    campaign_script:
    Spoiler Alert, click show to read: 
    Code:
    ;###### ARAGORN #######
    
    declare_counter aragorn_offered
    declare_counter aragorn_rejected
    
    	monitor_event FactionTurnStart FactionType sicily
    		and I_LocalFaction sicily
    ;		and I_TurnNumber 3 6					;enters Gondor 3019
    		and I_TurnNumber 70 80
    		and I_CompareCounter aragorn_offered = 0
    		add_events
    		event counter aragorn_accepted
    		event counter aragorn_declined
    		end_add_events
    		historic_event aragorn true factions { sicily, }
    		set_counter aragorn_offered 1
    	terminate_monitor
    	end_monitor
    
    ;----------------- accept ------------------------------------
    
    	monitor_conditions I_EventCounter aragorn_accepted = 1
    	spawn_army 
    		faction sicily
    		character	Aragorn, named character, age 55, x 236, y 124, family, portrait Aragon, battle_model elessar, hero_ability The_Flower_of_Chivalry
    		traits Elessar 1 , GoodCommander 3 , PublicFaith 1 , ReligionStarter 1 , GoodAttacker 1 , Brave 2 , Just 2 , KindRuler 2 , Loyal 2 , VictorVirtue 1
    		unit	Gondor Bodyguard		exp 2 armour 0 weapon_lvl 0
    	end	
    		send_character_off_map strider1
    		historic_event aragorn_accepted factions { sicily, }
    		move_strat_camera 236, 124
    	terminate_monitor
    	end_monitor
    
    	monitor_event CharacterTurnStart Trait Elessar = 1
    		if I_CharacterExists denethor1
    		kill_character denethor1
    	spawn_army
    		faction sicily
    		character	Denethor, named character, age 89, x 239, y 128, portrait Denethor, hero_ability The_Heart_of_the_Lion, label denethor2
    		traits Denethor 1 , GoodCommander 1 , NaturalMilitarySkill 1 , Unjust 1 , Introvert 1 , PoliticsSkill 2 , ReligionStarter 1 , ChivalryLegacy 1
    		unit		Gondor Bodyguard	exp 2 armour 0 weapon_lvl 0
    	end
    		console_command give_ancillary denethor2 troops_gondor
    		console_command give_ancillary denethor2 drillmaster
    	end_if
    		if I_CharacterExists boromir1
    		kill_character boromir1
    	spawn_army
    		faction sicily
    		character	Boromir, named character, age 41, x 183, y 140, portrait Boromir, battle_model boromir, label boromir2
    		traits Boromir 1 , LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , Energetic 1 , Loyal 1
    		unit		Kingsguard_BG		exp 2 armour 0 weapon_lvl 0
    	end
    		console_command give_ancillary boromir2 high_warden
    		console_command give_ancillary boromir2 gondor_horn
    	end_if
    		if I_CharacterExists faramir1
    		kill_character faramir1
    	spawn_army
    		faction sicily
    		character	Faramir, named character, age 36, x 249, y 127, portrait Faramir, battle_model faramir, label faramir2
    		traits Faramir 1 , LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , GoodAmbusher 1 , Intelligent 1 , Aesthetic 1 , Just 1
    		unit		Kingsguard_BG		exp 2 armour 0 weapon_lvl 0
    	end
    		console_command give_ancillary faramir2 warden
    		console_command give_ancillary faramir2 gondor_horn
    	end_if
    		if I_CharacterExists imrahil1
    		kill_character imrahil1
    	spawn_army
    		faction sicily
    		character	Imrahil, named character, age 69, x 175, y 106, portrait Imrahil, label imrahil2
    		traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , GoodDefender 1 , StrategyChivalry 2 , BattleChivalry 1 , Just 1 , HaleAndHearty 2
    		unit		Swan Knights		exp 1 armour 0 weapon_lvl 0
    	end
    		console_command give_ancillary imrahil2 prince_dol_amroth
    	end_if
    	terminate_monitor
    	end_monitor
    
    ;------------------ reject ------------------------------------
    
    	monitor_conditions I_EventCounter aragorn_declined = 1
    		historic_event aragorn_declined factions { sicily, }
    		set_counter aragorn_rejected 1
    	terminate_monitor
    	end_monitor

    descr_strat:
    Spoiler Alert, click show to read: 
    Code:
    character	Denethor, named character, male, leader, age 65, x 239, y 128, portrait Denethor, hero_ability The_Heart_of_the_Lion, label denethor1	;anorien born 2930
    traits Denethor 1 , Factionleader 1 , GoodCommander 1 , NaturalMilitarySkill 1 , Unjust 1 , Introvert 1 , PoliticsSkill 2 , ReligionStarter 1 , ChivalryLegacy 1
    ancillaries steward_gondor, drillmaster, troops_gondor
    army
    unit		Gondor Bodyguard				exp 2 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 0 armour 0 weapon_lvl 0
    unit		Militia Archers				exp 0 armour 0 weapon_lvl 0
    unit		Militia Archers				exp 0 armour 0 weapon_lvl 0
    unit		Fountain Guard				exp 1 armour 0 weapon_lvl 0
    
    character	Faramir, named character, male, age 18, x 249, y 127, portrait Faramir, battle_model faramir, label faramir1 ;linhir	Born 2983	290, y 138	249, y 127
    traits Faramir 1 , LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , GoodAmbusher 1 , Intelligent 1 , Aesthetic 1 , Just 1
    ancillaries warden, gondor_horn
    army
    unit		Ithilien Rangers_BG				exp 1 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 1 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 0 armour 0 weapon_lvl 0
    
    character	Forlong, named character, male, age 36, x 223, y 122, portrait Forlong ;lossarnach
    traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , HaleAndHearty 1
    army
    unit		Gondor Bodyguard				exp 0 armour 0 weapon_lvl 0
    unit		Axemen of Lossarnach				exp 0 armour 0 weapon_lvl 0
    unit		Axemen of Lossarnach				exp 1 armour 0 weapon_lvl 0
    
    character	Derufin, named character, male, age 39, x 237, y 101 ;pelargir
    traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 
    army
    unit		Gondor Bodyguard				exp 0 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 0 armour 0 weapon_lvl 0
    unit		Militia Archers				exp 0 armour 0 weapon_lvl 0
    unit		Marines				exp 1 armour 0 weapon_lvl 0
    
    character	Durven, named character, male, age 29, x 205, y 103 ;linhir
    traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1
    army
    unit		Gondor Bodyguard				exp 1 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 1 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 0 armour 0 weapon_lvl 0
    unit		Militia Archers				exp 0 armour 0 weapon_lvl 0
    
    character	Imrahil, named character, male, age 30, x 175, y 106, portrait Imrahil, label imrahil1 ;belfalas
    traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , GoodDefender 1 , StrategyChivalry 2 , BattleChivalry 1 , Just 1 , HaleAndHearty 2
    ancillaries prince_dol_amroth
    army
    unit		Swan Knights				exp 1 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 0 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 0 armour 0 weapon_lvl 0
    unit		Dol Amroth Knights				exp 0 armour 0 weapon_lvl 0
    
    character	Arveldir, named character, male, age 43, x 143, y 106 ;anfalas
    traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 
    ancillaries gondor_border
    army
    unit		Gondor Bodyguard				exp 0 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 0 armour 0 weapon_lvl 0
    unit		Dol Amroth Knights				exp 0 armour 0 weapon_lvl 0
    
    character	Nirthor, named character, male, age 26, x 191, y 133 ;lamedon
    traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , Loyal 1
    army
    unit		Gondor Bodyguard				exp 1 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 0 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 1 armour 0 weapon_lvl 0
    unit		Militia Archers				exp 0 armour 0 weapon_lvl 0
    
    character	Istdor, named character, male, age 47, x 196, y 113 ;tarnost		FORT x 152, y 271
    traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 
    army
    unit		Gondor Bodyguard				exp 0 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 0 armour 0 weapon_lvl 0
    
    character	Pelilas, named character, male, age 34, x 135, y 122 ;pinnath gelin	FORT x 194, y 271
    traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 
    army
    unit		Gondor Bodyguard				exp 1 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 0 armour 0 weapon_lvl 0
    unit		Militia Archers				exp 0 armour 0 weapon_lvl 0
    unit		Dol Amroth Knights				exp 0 armour 0 weapon_lvl 0
    
    character	Boromir, named character, male, heir, age 23, x 183, y 140, portrait Boromir, battle_model boromir, label boromir1	;erech Born 2978
    traits Boromir 1 , Factionheir 1 , LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , Energetic 1 , Loyal 1
    ancillaries high_warden, gondor_horn
    army
    unit		Kingsguard_BG				exp 0 armour 0 weapon_lvl 0
    unit		Dismounted Kofm				exp 0 armour 0 weapon_lvl 0
    unit		Axemen of Lossarnach				exp 0 armour 0 weapon_lvl 0
    Last edited by TNZ; March 30, 2010 at 02:01 AM.

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •