It seem, especially with the new option for drop in battles, the soon to be released alpha of the online campaign, and also all the recent previews that are set up for human vs. human games, that NTW would be an improvement in the Multiplayer areana.
With so much focus on online play... how will NTW improve what we have experienced with ETW's multiplayer? I played online several times when ETW first came out and soon quit because of the lack of some of the basics when it comes to a multiplayer game: chat rooms, better stats, automatch, quick set games where the units are set and balanced, etc.
I have decided, just this past week, to revist the online multiplayer of ETW... altough the graphics are surely dumbed down for lagg issues, what got me was that there was still a ton of lagg and not a lot of ppl.
So how has CA addressed these issues... if we decided to have dropin battles, will we be subjected to a lagg fest... would we be able toget ppl if you have a simple mod... will those drop'n in have to have vinilla to drop in... will there be ppl to play.
thoughts?





