ok so i stopped playing this mod for a day, and started playing the origional medieval 2 total war, ive noticed that alot of the guilds have stayed the same and some have been gotten id of, like the masons guild, shouldnt that be impied for gondor because they can build very fast, it didnt take that long for them to build the rammas echor, and also in medieval 2 total war they have guilds where there is a special recruitible unit, a.k.a hashimas guild, templar guilds and hostpitar guilds, im thinking that the third age total war should try and make some guilds like that, like idk the farmers guild to improve harvests, and especially the new unit guild, it should be like guild of the last alliance and have 3 units that you can recruit, one from men, one from elves, and one from dwarves, it would be pretty cool and make the game a bit more interesting in my opinion, and if u guys have any suggestions then post them here![]()




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