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Thread: Mounted Nizam-I-Cedit Ghost Infantry

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  1. #1

    Default Mounted Nizam-I-Cedit Ghost Infantry

    I don't have a screenshot, but if you dismount your Nizams and get half of them killed then remount them, you have half the horses mounted but unlike dragoons, ALL horses participate in charging and as the CA combat system is f'ed up, only the riders can die so basically you have 30 horses charging at 60 horse capacity.

    Glitch? I think not.

  2. #2

    Default Re: Mounted Nizam-I-Cedit Ghost Infantry

    Jap. Glitch? Dont know, one could argue its otherwise a waste of horsemeat...

    Are the riderless horses killable?
    Last edited by Turumba; February 13, 2010 at 08:16 AM.
    If you're dealing with the devil, it's not the devil who changes, but rather the devil change you - for sanity is like a spider, sitting in a net woven from the finest of strings, unaware of the hand coming closer, being grabbed and stuffed into a mouth.
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  3. #3

    Default Re: Mounted Nizam-I-Cedit Ghost Infantry

    Quote Originally Posted by Turumba View Post
    Jap. Glitch? Dont know, one could argue its otherwise a waste of horsemeat...

    Are the riderless horses killable?
    No, which is what makes it stupid really, if all ur dead horses are on one side and a line is there u basically cant shoot the horses down.

    Not sure about dying to stakes or melee, but I couldn't shoot them down. (They routed in melee, but I couldn't tell how many riderless horses I killed)

  4. #4

    Default Re: Mounted Nizam-I-Cedit Ghost Infantry

    Thats not good. Because of that, what ccqwert7 mentioned and of one sentence from the munich review for NTW:

    "Bei den Einheiten hat Old Duke festgestellt, dass die Osmanen u.a. genau die Einheiten haben, welche hier als DLC bei ETW zuletzt kamen. Nun ja … lassen wir das mal unkommentiert was CA sich dabei dachte jetzt …"

    Free translated:
    "On the units from ottoman, Old Duke has noticed, that among others exactly the same units are in use, which came with the last DLC EotE for ETW. Now... we just let this to let this pass without comment, what CA may was thinking by doing this...."

    This maybe means, we can expect to see that Issue on every "Dagroon" unit in NTW...
    If you're dealing with the devil, it's not the devil who changes, but rather the devil change you - for sanity is like a spider, sitting in a net woven from the finest of strings, unaware of the hand coming closer, being grabbed and stuffed into a mouth.
    Check this: Turumba's Twitch and Youtube channel!

  5. #5

    Default Re: Mounted Nizam-I-Cedit Ghost Infantry

    Quote Originally Posted by ccqwert7 View Post
    I don't have a screenshot, but if you dismount your Nizams and get half of them killed then remount them, you have half the horses mounted but unlike dragoons, ALL horses participate in charging and as the CA combat system is f'ed up, only the riders can die so basically you have 30 horses charging at 60 horse capacity.

    Glitch? I think not.
    lolz
    and

    @ Turumba: I think they are "the army of death" cant be killed (btw ccqwert you should also see aragorn somewhere out there look carefully)

  6. #6

    Default Re: Mounted Nizam-I-Cedit Ghost Infantry

    Great, lets go dismount our dragoons as meatsheild and use them as shock cav now

  7. #7
    torda's Avatar Libertus
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    Default Re: Mounted Nizam-I-Cedit Ghost Infantry

    Quote Originally Posted by ccqwert7 View Post
    I don't have a screenshot, but if you dismount your Nizams and get half of them killed then remount them, you have half the horses mounted but unlike dragoons, ALL horses participate in charging and as the CA combat system is f'ed up, only the riders can die so basically you have 30 horses charging at 60 horse capacity.

    Glitch? I think not.



    I wonder how we do not noticed already!? Hope in Napoleon will be fixed
    "alea iacta est"

  8. #8

    Default Re: Mounted Nizam-I-Cedit Ghost Infantry

    For that matter, has anyone noticed that dismounted dragoon horses are a great way of stopping incoming fire or charges? Deploy them as a wall in front of melee units so the enemy is forced to go through the wall of dismounted dragoon horses to shoot/charge your melee, then counterattack at close range with your melee. I bet this would work really really well with the new kulohglu unit.

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