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Thread: Aging and time not in sync.

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  1. #1

    Default Aging and time not in sync.

    The campaign that starts 1220 is fine, but when I play on the others, It can go from 1100-1170 and King William and all his family will have aged 25 years. I think this is because of the different time, it goes from summer 1100 to winter 1101. Is there any way to change this, it's annoying because the rest of the mod is bloody brilliant

  2. #2

    Default Re: Aging and time not in sync.

    You cannot change how fast characters age. They are hardcoded to age half a year pr turn.
    You can however change how fast the date passes, to make it match.
    Go to *\Medieval II Total War\mods\Stainless_Steel_6\data\world\maps\campaign\imperial_campaign and open the descr_strat.txt file.
    Locate this part, and change Timescale to 0.50
    Code:
    start_date    1100 summer
    end_date    1620 winter
    timescale    1.50
    Be aware that this will also mean that you'll have huge cities and citadels much sooner than normal.

    There's also some Submods out there, that changes this, but also changes buildingtime, and polulation growth, to make it match better.

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