Ok, I posted a few hints and screenshots in my skymod thread, so i'm going to separate this project from that, so it's less confusing.
I started to edit the buildings, settlements and the walls in a hope that i can make everything burn away.
I have been testing this along with my skymod project, but this one takes a lot more time, because there are several files and settings involved, not to mention to find out how to set things on fire, which aren't meant to burn.
This mod is made for pyromaniacs like me, who truly want to sack a city.![]()
So my progress:
I manage to get almost everything to burn away and turn on fire from a few shots of the fire onagers.
I can get the wooden walls to burn also, they burn away to nothing, as i can easily change what kind of rubble they should become after they collapse.
I can also control the collapsing animation, I can use a small or large collapsing.
What i am still working on:
To have the stone walls turn on fire.
To have the archers able ignite the buildings (with fire arrows)
To have the trees catch on fire (settlement only)
To have the roads catch on fire (so it's like a trap)
So far everything else burns away, with a few exeptions of some large buildings, which rather just collapse, but they used to be indestructable.
Here are a few shots of my test battle shots:
these are the results of everything burning away whatever the onagers hit:
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