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Thread: Reduce visibility distance for some units on strat map?

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  1. #1
    Big Bear's Avatar Tiro
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    Oct 2007
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    Edinburgh
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    Default Reduce visibility distance for some units on strat map?

    Hi, is it possible to reduce the distance that a unit can be spotted on the strat map by the game AI. Eg for armies composed of "Special forces" type units, Ninja's, Arcani or simmilar sorts of things.
    Also is it possible to create specific types of generals and recruit them via a buliding, ergo generals for the the above types of units.
    Sorry to be a pest but thirdly how is map speed movement edited, is it to do with the speed of the units involved in composing the army on the battle map or can it be edited seperately? Also for Strat figures the same as above.


    Cheers
    Big Bear

  2. #2

    Default Re: Reduce visibulity distance for some units on strat map?

    Quote Originally Posted by Big Bear View Post
    Hi, is it possible to reduce the distance that a unit can be spotted on the strat map by the game AI. Eg for armies composed of "Special forces" type units, Ninja's, Arcani or simmilar sorts of things.
    No.
    Also is it possible to create specific types of generals and recruit them via a buliding, ergo generals for the the above types of units.
    Yes, see here.
    Sorry to be a pest but thirdly how is map speed movement edited, is it to do with the speed of the units involved in composing the army on the battle map or can it be edited seperately? Also for Strat figures the same as above.
    Battlemap speed depends on the unit skeletons/animations (you can assign different ones to models in descr_model_battle) and battlemap speed modifiers (descr_battle_map_movement_modifiers.txt), defined per ground type. Strat map speed is defined at the top of descr_character.txt, by character type.

  3. #3
    Big Bear's Avatar Tiro
    Join Date
    Oct 2007
    Location
    Edinburgh
    Posts
    214

    Default Re: Reduce visibility distance for some units on strat map?

    Hi, great answers folks, everyting i was wanting to know.


    cheers and thanks
    Big Bear

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