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Thread: Bug Reports for v0.50 (bug fixes downloads)

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  1. #1

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    needs to re checked accents txt files and rebuild the events.dat to set proper voices ingame.
    Common sense removed due being Disruptive.

  2. #2

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    Ok, so needs a lot of work.

    Have found something curious. In the start turns i have "Moses" and later on "Spartacus" on the map in Europe. Is this a funny gag or Easteregg ore something?^^

  3. #3
    Overlord.ru's Avatar Centenarius
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    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    Installed the mod today. Downloaded everything from the re-organized downloads thread,all additional patches, put everything in mods folder, deleted map.rwm - got this log as HRE when besieged garrison tried to attack my army.
    + HRE speak arabian accent.

  4. #4

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    what is the settlement name that is under siege?i think the problem is in the data\world\maps\campaign\imperial campaign\descr_strat you have too chance there the settlement level with one less ,sadly there are much more wrong txt files in that file .but am not a modder ,but i have fix a few of them that way maybe the original modmakers can fix some messed up filesbecause this is really a good mod when its works alright

  5. #5
    Overlord.ru's Avatar Centenarius
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    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    That's Hamburg

  6. #6

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    i think i fixed the export_desrcr_buildings.txt maybe you can use it and check it?i can look for hamburg in the game but i think there are more settlements that will ctd in game i am not a modder but maybe this helps?

  7. #7

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    i have tried too do a battle and besieged hamburg an offcourse the game ctd it look that manny castle are bugt?i changed hamburg too a lower castle building and now the battle seems too go well maybe later in the game the battle off hamburg will ctd again i use these file just put it in your fa\data\world\maps\campaign\imperial campaign and let it drop and replace it with the other file its worked for me am not sure it will work for you, i will do in mine free time check all thesettlements at ctd at the beginning of the game so they don't ctd but later in the game they maybe will do again because am not a modder lol you have too start a new game offcourse lol

  8. #8

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    when i play this great mod and it ctd my log says this so am trying too fix them on mine own because there are no modmembers enymore i think that working on this
    Spoiler Alert, click show to read: 
    :21.120 [system.io] [always] mounted pack packs/data_1.pack
    23:13:21.120 [system.io] [always] mounted pack packs/data_2.pack
    23:13:21.120 [system.io] [always] mounted pack packs/data_3.pack
    23:13:21.120 [system.io] [always] mounted pack packs/data_4.pack
    23:13:21.151 [system.io] [always] mounted pack packs/localized.pack
    23:13:27.221 [script.err] [error] Script Error in mods/FA/data/export_descr_unit.txt, at line 9496, column 1
    Missing skeleton for secondary weapon in model type 'Arrow_Warriors', used by unit 'Arrow Warriors'.
    23:13:27.222 [script.err] [error] Script Error in mods/FA/data/export_descr_unit.txt, at line 10204, column 1
    Missing skeleton for secondary weapon in model type 'Elodia_Javelinmen', used by unit 'Elodia_Javelinmen'.
    23:13:27.223 [script.err] [error] Script Error in mods/FA/data/export_descr_unit.txt, at line 10535, column 1
    Missing skeleton for secondary weapon in model type 'Georgian_Guards', used by unit 'Georgian Guards'.
    23:13:27.231 [script.err] [error] Script Error in mods/FA/data/export_descr_unit.txt, at line 14946, column 1
    Missing skeleton for secondary weapon in model type 'nor_hr_norsk', used by unit 'nor_hr_norsk'.
    23:13:27.260 [script.err] [error] Script Error in mods/FA/data/descr_rebel_factions.txt, at line 464, column 21
    rebel unit type 'Tribal swordsmen' not found in unit_db
    23:14:48.741 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 558, column 1
    The character record Tegin Konchak the Cat is set as faction heir but is not in the family tree.
    23:14:48.750 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 714, column 1
    The character record Shahzadeh Muhammad is set as faction heir but is not in the family tree.
    23:14:48.752 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 776, column 1
    The character record Shahzadeh Malika is set as faction heir but is not in the family tree.
    23:14:48.757 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 873, column 14
    couldn't find Haakon Sverresson's character_record
    23:14:48.757 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 878, column 1
    The character record Ingrid Erlingsson is neither married, nor has a father and will be ommited from the game. She needs to be defined as a relative
    23:14:48.809 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1149, column 74
    you have chosen an invalid tile(440, 204) for Kaishan (mongols)
    23:14:48.840 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1173, column 1
    The character record Khanzada Kaishan the Sword is set as faction heir but is not in the family tree.
    23:14:49.187 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2664, column 1
    The character record Emir Kahlan is set as faction heir but is not in the family tree.
    23:14:49.205 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2819, column 1
    The character record is set as faction heir but is not in the family tree.
    23:14:49.222 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2995, column 14
    couldn't find Ysevolod's character_record
    23:14:49.222 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 3001, column 1
    The character record Antonina is neither married, nor has a father. This could mess up the family tree. She needs to be defined as a relative
    23:14:49.222 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 3001, column 1
    The character record Maria is neither married, nor has a father and will be ommited from the game. She needs to be defined as a relative
    23:14:49.238 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 3227, column 1
    The character record is set as faction heir but is not in the family tree.
    23:14:49.254 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 3615, column 1
    The character record Prince Philip the Merciless is set as faction heir but is not in the family tree.
    23:14:49.254 [script.err] [error] Script Error in mods/FA/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 3615, column 1
    The character record Constance is neither married, nor has a father. This could mess up the family tree. She needs to be defined as a relative

  9. #9

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    stevietheconquer
    and all testers thanks for your work here

    i will try to make bug fixing patch on next week
    also it will have new balance system for all units
    Under the patronage of Nakharar
    DM Multi modding project

  10. #10
    Constantius's Avatar Primicerius
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    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    Quote Originally Posted by Master Zuma View Post
    stevietheconquer
    and all testers thanks for your work here

    i will try to make bug fixing patch on next week
    also it will have new balance system for all units
    Fantastic news ,I love this mod ahhhh ...666 ...the number of the beast (it just ocurred to me by the time any one reads this number of posts would have probably gone past 666 )


    Signature made by Joar


  11. #11

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    thanks a lot Master ZUMA

  12. #12

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    Thx, Master Zuma!

  13. #13

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    Master zuma maybe this can help you for fixing the battle crasches in the castles and citys i used the descr_walls from stainless steel and put all the oil files from stainless steel that where missing and now i can play the battles that ctd before

  14. #14

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    stevietheconquer
    thanks it's help full information
    Under the patronage of Nakharar
    DM Multi modding project

  15. #15

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    i fixed some family trees too but its not perfect i changed some names , i use it in mine game when with the turks mine princess comes on the campaign map she has textures of a diplomat lol but for the rest she is ok

  16. #16

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    thanks again
    Under the patronage of Nakharar
    DM Multi modding project

  17. #17

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    i like too help a little too play this wonderfull mod, now am gonna play the mod, a new game with the files i put in and see if there are any big ctd., just played a battle in the castle trebizond with the turk and with ally georgia and everything went good, when before i put files in the game ctd .
    Last edited by stevietheconquer; March 30, 2010 at 12:17 PM.

  18. #18

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    i will tell wich files that where missing in the data of FA mod descr_boiling oil, descr_oil, then the boiling oil sounds SFX file, and the effect_evt, hope this is helpfull

  19. #19

    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    and for the ancillaries errors i fixed that too use ancillaries from stainless steel and mixed them with the Fa ones somehow i have make it work like that off course its for personell use because i dont now if we could use them here, as you see in mine log error there are only 3 big bug now?, but i have no skill too fix themlol
    Spoiler Alert, click show to read: 
    20:33:09.201 [system.rpt] [always] CPU: SSE2
    20:33:09.201 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    20:33:09.201 [system.io] [always] mounted pack packs/data_0.pack
    20:33:09.201 [system.io] [always] mounted pack packs/data_1.pack
    20:33:09.201 [system.io] [always] mounted pack packs/data_2.pack
    20:33:09.201 [system.io] [always] mounted pack packs/data_3.pack
    20:33:09.201 [system.io] [always] mounted pack packs/data_4.pack
    20:33:09.233 [system.io] [always] mounted pack packs/localized.pack
    20:33:16.289 [script.err] [error] Script Error in mods/FA/data/export_descr_unit.txt, at line 9496, column 1
    Missing skeleton for secondary weapon in model type 'Arrow_Warriors', used by unit 'Arrow Warriors'.
    20:33:16.290 [script.err] [error] Script Error in mods/FA/data/export_descr_unit.txt, at line 10204, column 1
    Missing skeleton for secondary weapon in model type 'Elodia_Javelinmen', used by unit 'Elodia_Javelinmen'.
    Last edited by stevietheconquer; March 30, 2010 at 02:33 PM.

  20. #20
    Constantius's Avatar Primicerius
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    Default Re: Bug Reports for v0.50 (bug fixes downloads)

    I will Rep you every day for a year if you can save this mod


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