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Thread: I hate waiting two turns for a unit.

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  1. #1

    Default I hate waiting two turns for a unit.

    ....So does any one know a way to remove it? it's only a good idea for the more powerfull units like Spartans, but for others like Naked Fanatics it's kinda silly.

  2. #2

    Default Re: I hate waiting two turns for a unit.


  3. #3
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: I hate waiting two turns for a unit.

    Bear in mind simply reducing recruitment time can have a huge effect on campaign balance. Say you play as a Celt faction and reduce the two turn units, obviously your going to be to strong for your opponents, then you play as Rome but don't change the Celts back, you're going to be swimming in strong Celts before you know what's hit you.

    Simply changing all the two turn units won't even out either as unit cost will probably be out of whack.

  4. #4

    Default Re: I hate waiting two turns for a unit.

    That's OK I am looking for a better challange any ways. I would love to see Spartans take on Bersercers. You can do that in the coustome battles but they feel to predicted. Part of the fun is not having countrole over the enemy.

  5. #5

    Default Re: I hate waiting two turns for a unit.

    Quote Originally Posted by Halie Satanus View Post
    Bear in mind simply reducing recruitment time can have a huge effect on campaign balance. Say you play as a Celt faction and reduce the two turn units, obviously your going to be to strong for your opponents, then you play as Rome but don't change the Celts back, you're going to be swimming in strong Celts before you know what's hit you.

    Simply changing all the two turn units won't even out either as unit cost will probably be out of whack.
    Thats true but many factions have ok units that are two turns, like Numbina Legionares and Head Hunting Women, and makeing them 1 turn is'nt going to change much.

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