I've been play-testing Royal Guards units and I have to say they're quite bad for what they should be. When I fight a battle in campaign if they fight in the front line they get completely mauled, and 1v1 custom battles result in them sometimes winning, usually losing against other nation's elite and medium quality units, but whenever they win its only by a margin of thirty or so men so they take ridiculous casualties.
Recommendations:
- Look into seeing of Royal Peltasts are classified as something they shouldn't be and subject to extra penalties. For example do 'ranged' units get a damage bonus against them vs. infantry and cavalry? The game might count the Peltasts as a 'Skirmisher Javelin' unit.
- Raise both Hypaspisti and Basilikoi Peltasti shields by 1 point, to be in line with changes to their pikemen comrades.
- Just increase their unit size to 240 on max settings (I guess that translates to 120 in the descr_units?), this might be the most important thing, along with the shield change. Although I'm hesitant to advocate doing this - I think it'd be for the best. I've been conducting tests that I think show that.
- Consider looking into raising both two Royal soldier's armor or defence skill by one or two respectively, in addition to raising their shield.
All battles were conducted on medium difficulty, to acertain the actual 'fair quality' of a unit without any bonuses or penalties applied to their ability. All results would inevitably be far more in favor of the Non-Macedonians in these tests if this were a campaign, on H/H. To avoid confusion each picture goes with the test below it.
Basilikoi Peltasti vs. Polyban Cohorts. This really baffles me - take a look at the amount of soldiers that the Polybian's still have, even after getting showered by javelins from my Peltasti. The Peltasti's javelins caused three or four casualties, whereas the Roman's caused over 20! And, if you'll look, the Romans are preparing to fire yet another volley in melee range, which knocked my Peltasti down another twenty men. This happened every time I tested, and I can't figure out why - for some reason Peltasti javelins suck. Either way they easily lose to the Roman Polybians. I shudder to think what would happen if I had pitted them against Praetorians!
Basilikoi Peltasti vs. Pontic Epileptikoi Machairaphoroi. The first thing you should notice is the odd angle of the battle line at the very beginning of the fight - the Pontics were spazzing around in circles as I threw my javelins into them, thus in all probability losing some of the defensive bonus they'd gain from their shields. Still, as you can see, they only took losses in the single digits. Again, my Basilikoi Peltasti took much more, despite throwing first, charging first, but inevitably losing.
Hypaspists vs. Polybian Cohorts. The battle opens with the Romans firing their pila volley and, like against the Basilikoi Peltasti, they fired a second volley while in melee range. This picture was taken right after the second volley fire - the most painful thing is that the Romans lagged or something, and took an entire five seconds to shoot off their second volley while on triple game speed. All the while my Hypaspists were attacking them unimpeded - and look how many casualties that resulted in. 3.
Later in the same battle, just before it ended. My last handful of Hypaspists are gathering together, fighting back to back as the Romans mercilessly slaughter them. In the end 200 of Macedonia's best soldiers died to kill only about 60 Roman Line Infantry.
Hypapists vs. Libyan Late-Spearmen. Interestingly enough, when the Hypapists charge they do so with their sword, and then immediately switch to their spears. Is their sword 'charge value' higher? Does their spear even have a charge value?
Same as above. In this battle the Hypapists won, thank goodness, but only walked away with 44 men remaining.
Last screenshot. This demonstrates evidence in favor of my suggestion to increase the size of the Hypapist (and Peltasti) units to have 240 soldiers at highest settings rather than just 200. Carthaginian Sacred Band vs. Hypaspists. For those who don't know the Sacred Band had 240 men, not including officers - 40 more than Hypaspists. You can see from the casualties that the two forces were dead even - except that the Carthaginians had more men, so won out in the end. The reason they have 73 men remaining as opposed to the 45 they actually finished the battle with is because of 'casualties healed' I presume.