Here are my comprehensive reform plans for the ExRM. What do you think?
Also, if anyone has any ideas on how to set up a time-based reform or one based on fighting someone? I don't actually know how to script that properly.
Bactria
Early: Phalangites, hetairoi, hippakontistai
Late: thureophoroi, thorakitai, cataphracts, same bodyguards as early, hippotoxotai
Changeover: farm-based, with cavalry change based on fighting Sarmatians or Parthians
Macedon
No reforms
Ptolies
Early: Galatian and Thracian mercenaries (the normal ones, recruitable from buildings)
Later: Galatian kleroi (new unit, only in one region), Machimoi phalangites
Changeover: time-based, ~220 BC
Problem: We should give them imitation legionnaires, but I'm not sure when.
Seleucids
Early: hetairoi, thureophoroi
Later: cataphracts, agema cataphracts, and hetairoi as bodyguards only, civil militia in Babylonia and Syria (new thureophoroi unit), Persian phalangites
Changeover: based on fighting Parthians or Sarmatians
Problem: I have no idea how to script this. Also, we should give them imitation legionnaires, but I'm not sure when.
Epirus
No reforms
Pontus
Early: Persian-style army (heavy and light hippakontistai, chariots, archers, sparabara, some shock cav as bodyguards {it'll be rounded out with AOR axemen}), with access to Greek hoplite mercs from the Black Sea
Later: hippakontistai replaced with shock cav, freed slave phalangites, brazen shield phalangites made up of Hellennic colonists (available wherever buildings exist), imitation legionnaires
Changeover: territorial (initial regions, Cappadocia, Scythia, Dacia, and Armenia must be Hellenized by building an additional barracks level, all other regions will start Hellenized--this assumes that Pontus will expand normally as opposed to invading Gaul, but if you're doing that then you probably aren't concerned about historical accuracy, anyway)
Problem: Not sure what to do about the legionnaires
Numidia
No change, but same issue with when to introduce legionnaires
Carthage
Early: hoplite-style troops
Later: same, but with Roman-inspired unit, trained by Roman deserters
Changeover: No idea
Rome
Early: Polybian troops
Later: Marian troops
Changeover: farm-based
Greeks (all)
Early: hoplites + thureophoroi
Later: phalangites + thureophoroi
Changeover: farm-based
Problem: Should thureophoroi be in the late section, too? Also, I'd like to give them thorakitai as imitation legionnaires, but I'm still not sure when.
Gauls + Gallic superfaction
Early: slingers, sword warband, small elite heavy infantry unit
Later: archers, spear warband, larger and not quite elite heavy infantry unit
Changeover: farm-based
Galatians
Early: pretty much the same lineup as the early Gauls
Later: Late Gaul, but with additional "returned merc" heavy unit (this could reasonably use the Galatian "kleroi" unit)
Changeover: farm-based
Problem: not sure when to give them imitation legionnaires
Armenia:
early: pseudo-cataphract
later: cataphract
Changeover: based on fighting Parthians or Sarmatians
Problem: I have no idea how to script this.
Parthians
early: horse archers, cataphracts, faction or AOR ranged
later: cataphracts, sparabara or Greek militia as appropriate (or other militia), AOR ranged
changeover: farm-based
note: They seem to have had cataphracts really early on.
Sarmatians
early: horse archers, cataphracts, archers
later: cataphracts, local AOR light infantry, faction javelineers
changeover: farm-based
note: They seem to have had cataphracts really early on.
Dacia
Early: Heavy falxmen
Late: Celtic-inspired heavy unit
Changeover: not sure
Germans:
Early: current, probably slightly streamlined (i.e., they're taking up too many hidden resources and DMB slots right now)
Later: more armoured and sword-armed units
Changeover: them leaving Germany and Scythia
Celtiberians
Early: caetrati units
Later: scutarii units
Changeover: time-based
Note: the scutarii units were (probably) introduced by the Carthaginians or Romans, and the Lusitanians stuck with the caetra





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