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Thread: The Fixing Thread

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  1. #1
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: The Fixing Thread

    The positioning in the CFG file is fine, the entry forces the enabling of sound, sets the master volume at 100% and the music at 60%
    Before I run out of ideas: have you tried the default factions like england and france? I believe some cultures and\or factions don't have music.










  2. #2

    Default Re: The Fixing Thread

    nope just unit sounds.
    No advisors, music or button sounds.

  3. #3
    irishron's Avatar Cura Palatii
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    Default Re: The Fixing Thread

    Except for you adding the voice ones, the rest are the mod's sound files and size. Just checked mine so the problem lies elsewhere.

    Have you tried the Kingdoms campaigns that came with the expansion?

  4. #4

    Default Re: The Fixing Thread

    Yeah i'm going to try reinstalling vanilla and the mod and taking away all the other mods even if they're mod foldered.

  5. #5

    Default Re: The Fixing Thread

    The Kingdoms expansion has all sounds.

  6. #6
    irishron's Avatar Cura Palatii
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    Default Re: The Fixing Thread

    What faction are you playing?

  7. #7

    Default Re: The Fixing Thread

    Mayans?
    In the mod i tested england, france and byzantium.

  8. #8
    irishron's Avatar Cura Palatii
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    Default Re: The Fixing Thread

    Mayans as in Aztecs? There are no sounds for those in the game as a playable faction.
    The other three, all the sounds are there. It's something with your computer.

    Try it with the desktop icon and not the mod launcher you're using.
    Last edited by irishron; February 19, 2013 at 06:48 AM.

  9. #9

    Default Re: The Fixing Thread

    I mean i tested vanilla as Mayans.
    Yeah it has to be my computer or a bad download i'm currently downloading it again to check.
    Tried without app still the same.

  10. #10

    Default Re: The Fixing Thread

    Why can't the Germans (HRE) recruit archers?

  11. #11
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: The Fixing Thread

    These are the only missile units available to HRE - I remember always recruiting mercenary archers before being able to recruit these:

    Mounted Crossbowmen
    Pavise Crossbowmen
    Crossbow Militia
    Arquebusiers
    Hand Gunners










  12. #12
    Virian's Avatar Civis
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    Default Re: The Fixing Thread

    Yeah my main problem with it is the diplomacy which is abysmal .I mean I conquered half the enemy's territory, destroyed their armies and offer them a ceasefire, trade right, ma info and like 1 k money-> It says Very Generous and they act as if I insulted them, same with trade rights to non hostiles. Is there any way I can get the old diplomatic system from vanilla back or at least make the messages that tell me how my proposal will be received accurate?

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