This mod is simply just great! This mod has a lot more than it's name says. All these new factions, especially Sweden which i never seen instead of Norway, the map, and if i am correct about this, i like that now you need shipwright to have first trade fleet (but this way it seems that castles can't have not even 1 trade fleet which i'm not sure it's ok) and as if all these weren't enough, when i was playing as turks, Amastra rebelled from bizantines and defected to my faction. i've never seen such a thing so i think it's from this mod. i hope i'm not wrong.
About future versions if i were to expect something "big", i'd hope for either eliminating americas, either replacing some vanilla units and/or adding new ones. i prefer the second instead of first. or how about making the aztecs into another faction (like lithuania maybe) and put just rebels in americas. but i would still prefer more units.
Also, there are some things i don't understand, mostly about the unit roster of georgia and maybe other factions. from what i saw in the building list, at city baracks and maybe other buildings, by upgrading it some units disapear, and a few even come back next level, but they are weak units anyway. more strange is that georgia has at castle baracks Mongol infantry?? they should be renamed or be made available after mongol invasion. and if dismounted dvor is anyway silver-unit, why aren't they replaced with royal archers as they have the same stats anyway. these i observed from building list and i'm just saying.
Lastly i'm just asking, shouldn't the abbasid caliphate be in baghdad?that's what i thought. and why are the factions called for example the german kingdom, the Venetian republic? if they can't be named exactly historically, i prefer original name HRE and Venice. but maybe it's just me.
Anyway, anyhow, this mod is still great and i hope it will be even greater

and hope someone responds at least about the silver units.