Off the top of my head, something like 1870 - 1920.
1870 because I think it makes sense to have France start as a republic again.
I was talking to my friend on MSN the other day and we were discussing future (plausible) TW titles - aside from possible remakes ala Medieval 2, which I think are quite likely. In fact, I'm half-expecting a Medieval 3 in a few years as that strikes me as being the most popular period that a TW game could cover.
I love the idea of a late 19th/early 20th century TW game, though. Who's with me?
You'd have a colonial game in a similar vein to Empire, but with Africa as a playable theatre. Naturally TW games are about playing as great powers, and I wouldn't want that to change. Personally I've never really felt the need to play as minors in Empire (I tried the all nations mod once or twice, but it seemed pretty bugged anyway) and I love the idea as playing as the newly-formed German Empire, as well as the crumbling Austro-Hungarian or Ottoman states.
Britain would play out pretty historically (lots of trade routes, colonies and a large navy, but with a small but professional army - ie not suited to taking on continental powers on her own), aiding one or more of the larger European states in fighting others.
I just loved the idea of a big map with separate theatres (which worked pretty well in Empire I thought) and to a degree much of the interface within Empire would work pretty well in such a game.
For example you could have railways as an obvious upgrade (or augmentation) to roads, and thus troops could be moved far more quickly across Europe. This was a major problem for the Russians once they had to mobilise.
I could genuinely imagine a Great War-era map, with the usual soldier sprites - Pilaus, those German troops with the spiked helmets, Tommies, etc. and little Mk. I tank sprites later in the game. Tanks were of course first used in the Great War and were conceived as infantry support as opposed to an armoured spearhead (ala WW2) - thus I think they would be effective and fairly balanced in terms of their expense and late game availability.
Also, imagine how awesome naval battles would be - Jutland would be such a cool historical naval battle, particularly in MP.
I know it's probably just fantasy, but because the Great War is considered the crossroads between the old imperialist wars of the 18th and 19th centuries and the modern, 'total war' style conflicts of the 20th I can genuinely envisage it as the last game in the TW canon.
Something four or five years down the line would clearly look fantastic, and I don't think the engine would need that big an overhaul - afterall, these things tend be evolutionary, and I certainly prefer Empire's engine/interface to Rome or Medieval 2's.
I also like the idea of having recon planes/zeppelins in place of rakes xD
Just a few thoughts I had... am I the only person who thinks this would be a cool game?
EDIT: Also cavalry were last used as a serious force during WW1, and I particularly like the idea of playing the Middle Eastern campaign as the British/Ottomans - where your resources are stretched, and it would be slow and difficult to ferry troops there from Britain. Finally, trench warfare is something that would require some new thinking, but I don't see how they would need to be that different from constructing forts on the campaign map.




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