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  1. random_samurai's Avatar

    random_samurai said:

    Default IGN Preview

    http://pc.ign.com/articles/106/1065528p2.html

    Not much new I suppose.

    Excerpt: This type of thing will be important to keep track of, since it sounds like players will be in for more of a challenge with Napoleon. The Creative Assembly says it has listened to fan feedback following the release of Empire and adjusted its artificial intelligence to more effectively multitask and make decisions. From what we're told, this means computer controlled opponents will appear to be more committed to decisions on the battlefield. They'll still react to changing conditions, such as diverting forces to protect their general, but if the decision is made at the outset to capture the high ground, then that's what they'll stick with, and will divert only portions of their forces as other priorities become urgent

    We'll see...
     
  2. Kip's Avatar

    Kip said:

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    I'm still waiting to hear back from our NYC attendees for AI info.
    Last edited by Kip; February 01, 2010 at 03:45 PM.
     
  3. Thoragoros's Avatar

    Thoragoros said:

    Default Re: IGN Preview

    Quote Originally Posted by random_samurai View Post
    http://pc.ign.com/articles/106/1065528p2.html

    Not much new I suppose.

    Excerpt: This type of thing will be important to keep track of, since it sounds like players will be in for more of a challenge with Napoleon. The Creative Assembly says it has listened to fan feedback following the release of Empire and adjusted its artificial intelligence to more effectively multitask and make decisions. From what we're told, this means computer controlled opponents will appear to be more committed to decisions on the battlefield. They'll still react to changing conditions, such as diverting forces to protect their general, but if the decision is made at the outset to capture the high ground, then that's what they'll stick with, and will divert only portions of their forces as other priorities become urgent

    We'll see...
    Well, we can hope.
    Founder of The Great War - A WWI Mod, Creator of Thorized - Napoleon: Total Combat

    Where Gods Walk Among Men
    The Line of Thor
    Patron of: Bethencourt, Hip63, m_1512

    Under the Patronage of Captain Blackadder, Member of the Legion of Rahl.
     
  4. Ragerancher's Avatar

    Ragerancher said:

    Default Re: IGN Preview

    Shame that's what they said originally. Nice if it's true but I'll wait for a reliable source.
    http://www.twcenter.net/wiki/Infantry_tactics
    My TWC wiki page in the making
     
  5. Sol Invictus's Avatar

    Sol Invictus said:

    Default Re: IGN Preview

    Time will tell. I certainly hope it is true.
     
  6. nameless said:

    Default Re: IGN Preview

    Quote Originally Posted by random_samurai View Post
    http://pc.ign.com/articles/106/1065528p2.html

    Not much new I suppose.

    Excerpt: This type of thing will be important to keep track of, since it sounds like players will be in for more of a challenge with Napoleon. The Creative Assembly says it has listened to fan feedback following the release of Empire and adjusted its artificial intelligence to more effectively multitask and make decisions. From what we're told, this means computer controlled opponents will appear to be more committed to decisions on the battlefield. They'll still react to changing conditions, such as diverting forces to protect their general, but if the decision is made at the outset to capture the high ground, then that's what they'll stick with, and will divert only portions of their forces as other priorities become urgent

    We'll see...
    That's old news.

    Though other previewers have said the BAI is okay but we'll see.