http://pc.ign.com/articles/106/1065528p2.html
Not much new I suppose.
Excerpt: This type of thing will be important to keep track of, since it sounds like players will be in for more of a challenge with Napoleon. The Creative Assembly says it has listened to fan feedback following the release of Empire and adjusted its artificial intelligence to more effectively multitask and make decisions. From what we're told, this means computer controlled opponents will appear to be more committed to decisions on the battlefield. They'll still react to changing conditions, such as diverting forces to protect their general, but if the decision is made at the outset to capture the high ground, then that's what they'll stick with, and will divert only portions of their forces as other priorities become urgent
We'll see...





