I was in a battle where the AI had cavalry and artullery. We all know the shoddy programming that makes the AI unrealistically knows whenever you change from normal shot to chainshot.
Well I noticed something else. The Ai has a protecting cavalry for its artillery and if you target that cavalry with your arty, it will make a charge for your arty. Sounds fair enough.
Problem is it has no intelligence on when is the right time to do it.
I was attacking. the AI army was miles out -the furthest artillery distance down the map. I zoomed over to where his artillerry was and there was his protecting cavalry too. I targeted his artillery and immediately, the Cavalry magically knew and made a charge towards my arty which was far away as I said before.
It ran infront of its Arty just as they fired, killing 4 of its cavalry.
1. I clicked `Hold fire`. The enemy cavalry magically knows and moves back behind its arty.
2. I wait until his men are nearly finished reloading...
3. I target the enemy arty with my arty.
4. His cavalry charge and get wasted some more by his own arty.
5. I clicked `Hold fire`. the enemy cavalry magically knows and moves back behind its arty.
6. I wait until his men are nearly finished reloading...
7. I target the enemy arty with my arty.
8. His cavalry charge and get wasted some more by his own arty.
Rinse repeat. I got him to destroy his entire own cavalry this way.
This has got to be one of the worst programmed AI I have ever seen. It`s Total Rubbish.




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