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Thread: More Ancillaries 3.2 -update 24.2.2010

  1. #181

    Default Re: More Ancillaries 3.2 -update 24.2.2010

    This is great maximum respecto kahvipannu!

    Mite i add a little suggestion, would it be possible to have transferable ancillaries? is it possible?? That would make a very very cool edition to this mod

  2. #182
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: More Ancillaries 3.2 -update 24.2.2010

    Quote Originally Posted by prime76 View Post
    This is great maximum respecto kahvipannu!

    Mite i add a little suggestion, would it be possible to have transferable ancillaries? is it possible?? That would make a very very cool edition to this mod
    I'm little late in answer, but yes, it is possible. I believe there's only two at the moment, "worldmap", and can't remember the other. I'm not really in fafor of transferrable ancs, since almost all of these are unique "magic-items", so passing them away don't sound realistic imo. I can PM to you how to make ancs transferrable, if you want. It's really simple task.

    Quote Originally Posted by LittleDwarf View Post
    Well, High King Thorgrim should have axe of Grimnir and the Great Book of Grudges in my opinion. Question : do the anciliaries give some bonuses or they are just to augument the fluff of the mod?
    He already has them And yes, ancs give bonuses, normal way.

    And about progress of this mod, it was in freeze long time, but me and Saladin will continue with new ancs as soon as 1.04 is released.

  3. #183

    Default Re: More Ancillaries 3.2 -update 24.2.2010

    Dude is it dead ? i know u want to relase it after 1.4 but u can't work now and relase it just after 1.4 ?:x.
    All Orks is equal, but some Orks are more equal dan uvvas.

  4. #184
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: More Ancillaries 3.2 -update 24.2.2010

    No, it's not dead, but I don't know what new ancs will be in the next patch, so it's easier to start just making new ones on top of 1.04's translation Also there propably isn't that long time before 1.04 since it's on beta, and I have other things to do meanwhile anyways

  5. #185
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    Default Re: More Ancillaries 3.2 -update 24.2.2010

    well when you are ready, im ready

  6. #186
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: More Ancillaries 3.2 -update 24.2.2010

    I'm happy to hear that mate This would be a lot more harder without your research and descriptions

  7. #187

    Default Re: More Ancillaries 3.2 -update 24.2.2010

    Damn this need to be in 1.4 becuse THERE IS NO FOOOKING Ancillaries ... i loved this sub-mod while 1.3
    All Orks is equal, but some Orks are more equal dan uvvas.

  8. #188
    Comes Limitis
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    Default Re: More Ancillaries 3.2 -update 24.2.2010

    Is this for 1.4.1 too?
    Quote Originally Posted by snuggans View Post
    we can safely say that a % of those 130 were Houthi/Iranian militants that needed to be stopped unfortunately

  9. #189

    Default Re: More Ancillaries 3.2 -update 24.2.2010

    No as i think :< try - but save old file somewhere
    All Orks is equal, but some Orks are more equal dan uvvas.

  10. #190

    Default Re: More Ancillaries 3.2 -update 24.2.2010

    All ancillaries are back in 1.4.1
    CoW (Rage of the Dark Gods)team
    From Russia with love.

  11. #191

    Default Re: More Ancillaries 3.2 -update 24.2.2010

    Great.. so i need to end my orc campaning first and then install new patch and try some other faction ;].

    Ty dude;].
    All Orks is equal, but some Orks are more equal dan uvvas.

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