The version with the persons. No I havent, lol I didnt think CTDs happen randomly, I just assumed I did something wrong.
Well, maybe the item description could read something like "gives x piety to rightsome/true of heart/honorable wielder"; so evil guys wielding it would not get the bonus and still the description would match. (And who says that every orc understands all the implications of such an artifact?)
I'm not sure what causes it I've had these since CoWH 1.0, but they are really rare. usually when I start campaign.
Could you try again, and see if your campaign starts, if yes, post reply here? If not, could you send your log-file?
Thanks.
That would surely work
Thanks Kahvipannu,i heve some new questions:
is there some limitation for a general of how many ancs he can have at the time and is there a posibility to give them away to another of my generals, i think that was possible in vanila M2TW even if not with all of them.
I tryed new campaign with MA 3.2 and most of anc give me more Command,chivalry etc.
I wish ancs with a lot movement increase or maybe some that give me one unique unit that are
nowhere else to find or regruit or even special ability for certain units like longer range fo canons ,
more ammo,better accuracy.
That would be nice.
Even in a vanila Warhammer you could get some magic unit by destroying certain enemy unit completly.
Like some shield that give imunity for carrier unit from arrows etc.
I think this would be nice too.
If its possible.
Whatever this sub mode is a great idea and enebles more goals in the campaign.
Last edited by pilip_de; February 26, 2010 at 03:52 PM.
Hi, I am having difficulties in that there are no descriptions for the ancillaries
but I definetley overwritten the mentioned files. So any ideas
"will help build battle station for food" - or rep
Yes it's hard coded, I believe it is 8, if I remember right. Yes, it's possible to make ancillaries transferrable, but there is just few that I have added, like Map of Old World. Thing is, if you would get uber enchanced magic warhammer, would you pass it to someone else? How to make them transferrable:
Spoiler Alert, click show to read:
Yes effects, and triggers are currently under work.
And it's not possible to add that kind of bonuses, sadly. Just +/- dread, movement, line of sight, cost of units, trade, and so on.. And maybe traits, which I'm working currently, slowly, but steadily
Strange Can you tell which anc/ancs have this problem? If not, screenshot? And which file did you download?
Edit:
I might know why this happens. If your export_ancillaries is older (which is one of the files in M-Ancs), than your export_ancillaries.txt.strings, it wont update. Both are in data/text folder. Try modifye the first one, save it, modifye it back, and save, and then try if they work. Hope this works.
And if this is the case, I will add export_ancillaries.txt.strings too in download..
Thanks for a quick respond,
i did allready suspected that something like that would be too good to be true,
but it would give more Warhammer feeling to this excellent mod.
I still miss magic and magic items(there is a Wizard in the CoW but it is to powerfull and i don't use him).
Is there gonna be some major changes in the next few days,within MA 3.2 or can i continue my campaign without fear that something GOOOD is comming and i will have to start new campaign aggain becouse save game eint gonna work with changes in this mod.
Thanks and keep up a good work.
Last edited by pilip_de; February 26, 2010 at 05:31 PM.
Is it possible for a retinue/trait to affect the general unit?) Except for the HP and recovery)
I mean a trait that increases attack,defense, speed,..
Numenorian Dirk in TA gives +1 Attack
Hi,
there are some ancs without any description ,if you go with mouse over it, it doesn't show any text.
Any new files?
My latest is from 24.02.
I am having the same problem as pilip_de. I play Kislev, and the description for the Ursa armor and for Urskin does not appear when I hover the cursor over them.
There is also another discrepancy. The file "export_ancillaries.txt" in the "text" folder contains a description for Urskin, but it gives different information as to effects (+5 HP, +2 LoS) than the description of Urskin in "export_descr_ancillaries.txt" in the "data" folder, which gives the effects as +3 MP, +1 HP, +4 personal security.
PROBLEM SOLVED using Kahvipannu's method.
Last edited by odyseusz79; March 09, 2010 at 08:14 AM.
I have another problem. Again, playing as Kislev. It seems that this mod spawns a diplomat for Kislev at the beginning of every turn.
It seems very strange to me, but I think I have a solution. The export_descr_ancillaries.txt that comes with More Ancillaries 3.2 is missing a trigger that adds the ancillary "diploma" to the "russian" faction (Kislev, presumably). So, Kislev has diplomats spawning every turn, but none of them ever acquire the "diploma" ancillary. Once I added the trigger back in, I no longer have multiple spawning diplomats, and the one diplomat I do have acquires the "diploma" ancillary.
Last edited by odyseusz79; March 09, 2010 at 01:10 PM.
Well, High King Thorgrim should have axe of Grimnir and the Great Book of Grudges in my opinion. Question : do the anciliaries give some bonuses or they are just to augument the fluff of the mod?
Looks like congratz to you, Kahvipannu, for your ancillaries making into the next version!
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