OUT OF DATE Realistic Colonial India with AI changes
PLEASE NOTE, THIS SUB-MOD IS OUT OF DATE, AS THE REGION CHANGES HAVE BEEN MERGED INTO THE DM STARTPOS ALREADY. THE AI CHANGES IN IT WILL MOST LIKELY CLASH WITH THE LATEST VERSIONS OF DM, SO INSTALLING THIS MOD IS NOT CURRENTLY ADVISED.
This startpos contains all improves added to DM startpos and Realistic Colonial India:
..................................................................................................... Effects in BAI & CAI are not provoked by magical values because there are not AI changes in any mod due to ETW limitations, and it's very subjective noticing them. The change-log and my comments explain you what I have tried to done, hopefully it works exactly as I have written.
.....................................................................................................
-Maratha will have a non-expansionist behavior. -More AI landings in India, America, Europa, ... -More balance in Europe. Some minor factions will have a hardest AI (Bavaria for ex.); it will stop other major factions conquering all. -Some minor factions (which are supposed to be Major factions) now appear in the prestige panel. This with the changes in DM related with technology and prestige will give you an idea of how much advanced the factions are. So a new variable: espionage.
--------------------------------------------------------------------------------- Victory conditions added to these factions to improve the AI:
EUROPE, AMERICA & INDIA:
faction|revision
Spoiler Alert, click show to read:
-Russia (revised, more influence in Europe)
-Britain (revised, more influence in Europe, Asia, Arabia, Mediterranean isles )
-Ottomans (revised, more influence in Mediterranean isles )
-France (revised, more influence in Europe, Asia, Arabia, England )
-Prussia (revised)
-Austria (revised)
-Netherlands (revised, more influence in America)
-Sweden (revised, more influence in Europe, America,Asia)
-Spain (revised, more influence in Europe, Asia, Arabia, Mediterranean isles, Scotland )
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Karl XII portrait fixed. Now it shows the proper portrait (when using Period Portraits or other portrait mod).
--------------------------------------------------------------------------------- Behaviors of these factions have been changed to improve the AI ('' means: original value):
AI:
Major factions:
faction|AI manager|AI personality
Spoiler Alert, click show to read:
-Denmark: FULL & continental_progressive
-Portugal: FULL & ''
-Sweden: '' & continental_progressive
-Maratha: MAINTAINANCE & ''
Emergent factions:
faction|AI manager|AI personality
Spoiler Alert, click show to read:
-Mexico: FULL & continental_progressive
-Hesse: FULL & continental_progressive
-Colombia: FULL & continental_progressive
-Mamelukes: FULL & ''
-Afghanistan: FULL & ''
-Naples & Sicily: FULL & continental_progressive
-Scotland: FULL & ''[
--------------------------------------------------------------------------------- These factions are now Major factions (they appear in the prestige panel):
Major factions:
faction|Major/Minor
Spoiler Alert, click show to read:
-Denmark: Major
-Portugal: Major
-Sweden: Major
Major & Emergent factions:
emergent faction|Major/Minor
Spoiler Alert, click show to read:
-Mexico: Major
-Hesse: Major
-Mamelukes: Major
-Naples & Sicily: major
I don't know if this is intentional or not but it seems Spain has almost all of India as a victory condition in the long campaign. Keep up the good work!
I'm receiving some extraction errors with this file, I've downloaded it three times just to ensure that it's not a corrupt download or something silly. Has anyone else had this happen?
I have a small ETW update running on my STEAM right now. Who knows what can be?
I see the game version is still the same v1.5 Build 1327.15706
I know for sure they update the startpos: I had this modded startpos and after the update I find the vanilla one back.
I think it's time to "update" this submod too
A question:
Playing a faction without colonies in America... Is there a way to let the 13 colonies, New Spain and Louisiana become part of the respective empire MORE LATER (not in 10 turns) in game or with "mission reward" like if you use them?
Last edited by liambane; February 03, 2010 at 09:39 PM.
so is this based on shakyrivers original mod or is it based on the one form the DMUC?
The reason I ask is that if it is based off the one from the DMUC, please list myself and HusserITW in the credits as well because we did a lot of work to it because the state it was in when I got it from shakyrivers, it was not ready for primetime. Much of the fog war was still present and unit sizes where totally fubarded (even by vanilla standards) among other things.
If not and you used shakyrivers' original mod and modded it yourself, then carry on soldier.
I've downloaded and extracted successfully and have heard a good deal of praise about this mod, but one thing strikes me as odd. This startpos is around 51 mb, while DM's regular startpos is around 67 mb. Wouldn't that mean a myriad of files are missing from this one?