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January 28, 2010, 02:09 PM
#1
B:TW - Progress thread
The progress of Baltic: TW is steady but we cannot yet give an indication of the percentage. However, it is still closer to 0 as to 100 percent.
Map
groundwork:
-smoothing
-small changes
new models:
-resource models
-city models
-unit models
Coding/Scripting
building tree:
-new buildings
-new descriptions
-effects of buildings
-pics of buildings
-tuning of effects
traits & ancillaries:
-changing existing ones
-importing useful ones from other mods
-envisaging new ones
scripts:
-economy script
-building scripts
-other (garrison and like) scripts
Units
Faction implementing:
-factions in map
-rosters
-modelling
-skinning
-tuning in line with RR/RC
Other
Eyecandy
-2d art
-quotes
Music
Last edited by EarendilElenthol; February 02, 2010 at 06:36 PM.
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October 20, 2010, 08:13 AM
#2
Re: B:TW - Progress thread
You haven't seen much progression for the last months. This is due to MADTAO being fully occupied in his work, my holidays/engagement/moving/computer problems. Kovas didnt do much because the main body of work is now the parts of MADTAO and me.
I have been reading heaps of books on medieval GERMAN warfare [turned out to be quite a job to find it, only small parts are available while most is focused on england/france] and I'm still working on a roster of the many HRR factions.
MADTAO has -kind of- promised me to make one or two rosters into reality somewhere january/february, so we will all be waiting until then.
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January 04, 2011, 07:01 AM
#3
Re: B:TW - Progress thread
The HRR roster is completed and the Scandinavian roster reviewed.
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