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Thread: B:TW - Progress thread

  1. #1
    EarendilElenthol's Avatar Artifex
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    Default B:TW - Progress thread

    The progress of Baltic: TW is steady but we cannot yet give an indication of the percentage. However, it is still closer to 0 as to 100 percent.

    Map

    groundwork:
    -smoothing
    -small changes

    new models:
    -resource models
    -city models
    -unit models

    Coding/Scripting
    building tree:
    -new buildings
    -new descriptions
    -effects of buildings
    -pics of buildings
    -tuning of effects

    traits & ancillaries:
    -changing existing ones
    -importing useful ones from other mods
    -envisaging new ones

    scripts:
    -economy script
    -building scripts
    -other (garrison and like) scripts

    Units
    Faction implementing:
    -factions in map
    -rosters
    -modelling
    -skinning
    -tuning in line with RR/RC

    Other
    Eyecandy
    -2d art
    -quotes
    Music
    Last edited by EarendilElenthol; February 02, 2010 at 06:36 PM.

  2. #2
    EarendilElenthol's Avatar Artifex
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    Default Re: B:TW - Progress thread

    You haven't seen much progression for the last months. This is due to MADTAO being fully occupied in his work, my holidays/engagement/moving/computer problems. Kovas didnt do much because the main body of work is now the parts of MADTAO and me.
    I have been reading heaps of books on medieval GERMAN warfare [turned out to be quite a job to find it, only small parts are available while most is focused on england/france] and I'm still working on a roster of the many HRR factions.

    MADTAO has -kind of- promised me to make one or two rosters into reality somewhere january/february, so we will all be waiting until then.

  3. #3
    EarendilElenthol's Avatar Artifex
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    Default Re: B:TW - Progress thread

    The HRR roster is completed and the Scandinavian roster reviewed.

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