Results 1 to 20 of 20

Thread: serpent guard of harad

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default serpent guard of harad

    the infantry and cavalry serpent guard units of harad is very medieval in the aspect,clash with other units harad.



    this aspect is better and more harad style,is possible rework this two units of serpent guard?







    Last edited by Anibal at portas; January 28, 2010 at 09:49 AM.

  2. #2
    Beregond's Avatar TWC boomer
    Join Date
    Mar 2009
    Location
    Ukraine
    Posts
    4,476

    Default Re: serpent guard of harad

    hey, come on, they are great as they are!

  3. #3

    Default Re: serpent guard of harad

    Quote Originally Posted by Beregond View Post
    hey, come on, they are great as they are!

    king kong could quickly rework these two units,already have models workshop.
    this units of workshop looks excellent and most appropriate style of harad in uniforms and troops.

  4. #4

    Default Re: serpent guard of harad

    Here is an idea perhaps if so easy you could make the new models and skins for the units show us what the remake looks like in game and heck if there any good KK may even ask to put them in the main mod

    Till then i would rather see them doing what they are doing and in future redoing eriador etc that need a redo rather than try to please everyone with a troop that is well already quite good ( i wish i could model aswell as these guys i keep trying but i am only average at best

    Heroes Hordes & beyond The official submod of KGCM (click the sig)

  5. #5
    Hero of the West's Avatar Artifex
    Join Date
    Jan 2010
    Location
    The Netherlands
    Posts
    1,640

    Default Re: serpent guard of harad

    Quote Originally Posted by Soul Firez View Post
    Here is an idea perhaps if so easy you could make the new models and skins for the units show us what the remake looks like in game and heck if there any good KK may even ask to put them in the main mod

    Till then i would rather see them doing what they are doing and in future redoing eriador etc that need a redo rather than try to please everyone with a troop that is well already quite good ( i wish i could model aswell as these guys i keep trying but i am only average at best
    i even like the current one better then the figure of lotr battlegame so i think changing it to be accurate should be the last thing to do

  6. #6
    Lord Derfel's Avatar Biarchus
    Join Date
    Oct 2008
    Location
    San Francisco
    Posts
    607

    Default Re: serpent guard of harad

    I think the Serpent Guard units are perfect as they are, it's totaly how I pictured them to be

  7. #7

    Default Re: serpent guard of harad

    Quote Originally Posted by Soul Firez View Post
    Here is an idea perhaps if so easy you could make the new models and skins for the units show us what the remake looks like in game and heck if there any good KK may even ask to put them in the main mod

    Till then i would rather see them doing what they are doing and in future redoing eriador etc that need a redo rather than try to please everyone with a troop that is well already quite good ( i wish i could model aswell as these guys i keep trying but i am only average at best
    but do you think?
    These units do not have better look and a style more appropriate to serpent guard of harad?,in my opinion,i believe that if.

  8. #8
    MasterBigAb's Avatar Valar Morghulis
    Moderator Emeritus Content Emeritus

    Join Date
    May 2009
    Location
    Vaes Dothrak
    Posts
    10,771

    Default Re: serpent guard of harad

    Quote Originally Posted by Anibal at portas View Post
    king kong could quickly rework these two units,already have models workshop.
    this units of workshop looks excellent and most appropriate style of harad in uniforms and troops.
    YOu really think because there are figures from a workshop, that you can easily ad fasd creat two new units, may be even while doing other things, in about an hour, or two ????

    It takes hours and hours to do one unit !!! And why should KK spend this time with redoing fantastic looking units, while he could work on "definitly much more important" things ???
    It is definitly not very logical, as you should think about your suggestions in generell...
    Please forst reallly think carefully about them, not if you want it to be done, but also if it is really neccessary, or important, or if it makes sense at all...

  9. #9

    Default Re: serpent guard of harad

    Quote Originally Posted by MasterBigAb View Post
    YOu really think because there are figures from a workshop, that you can easily ad fasd creat two new units, may be even while doing other things, in about an hour, or two ????

    It takes hours and hours to do one unit !!! And why should KK spend this time with redoing fantastic looking units, while he could work on "definitly much more important" things ???
    It is definitly not very logical, as you should think about your suggestions in generell...
    Please forst reallly think carefully about them, not if you want it to be done, but also if it is really neccessary, or important, or if it makes sense at all...
    i am agreement with you.
    i say when king kong have more time or another team member can rework this two units.

  10. #10
    MasterBigAb's Avatar Valar Morghulis
    Moderator Emeritus Content Emeritus

    Join Date
    May 2009
    Location
    Vaes Dothrak
    Posts
    10,771

    Default Re: serpent guard of harad

    Quote Originally Posted by Anibal at portas View Post
    i am agreement with you.
    i say when king kong have more time or another team member can rework this two units.
    Ok, but at least you could have added them in your "list"
    It would be better you think of every point and summ it up in your list, and post this one time in the suggestion thread, that this are all your sugegstions for the future...
    Because lots of posts and theads, each for one or two suggestions are only "trahsing" the forum, so please use this thread, as it was created for it and not to have everybody open his own one

  11. #11
    Ellin Athinaios's Avatar Campidoctor
    Join Date
    Nov 2008
    Location
    Athens, Greece, Europe, Middle-earth
    Posts
    1,547

    Default Re: serpent guard of harad

    I really hope the Serpent Guard never change, they look just perfect now. Much better than what you propose, Anibal.

  12. #12

    Default Re: serpent guard of harad

    You say it doesn't clash that much with the general Harad style but I would say it does look nearly the same as some of the current Haradrim units (Haradrim Archers, Pikemen, Lancers etc.) etc. for the horns/tusks-shield-thingy on their backs and I prefer a serpent guard that looks a bit different. I personally never had any problems with the current Serpent Guard and I think it's fitting too - your claim that in the Third Age there were generally no units with medieval look and equipment is your personal interpretation and not an irrevocable fact.

  13. #13

    Default Re: serpent guard of harad

    I think the current serpent guard is looking better than the game workshop miniatures.




  14. #14

    Default Re: serpent guard of harad

    Quote Originally Posted by Ellin Athinaios View Post
    I really hope the Serpent Guard never change, they look just perfect now.
    Quote Originally Posted by Lordinquisitor View Post
    I think the current serpent guard is looking better than the game workshop miniatures.
    I agree with both of you.

    Serpent guard is one (pluss Men of Far Harad) if not the only trule heavy all-round unit Harad has which can hope to stand against Gondorian forces - they deserve to look as good as they do.

    If I ain't mistaken then there "strange posture" is tied with the Heavy cavalry model of the MedII engine?
    Last edited by HunGeneral; January 28, 2010 at 11:15 AM. Reason: Spelling
    "He will die, but you will be destroyed" - Marion. From the AAR "Sword of Albion" by Theodotos I.


  15. #15
    jản's Avatar █ kept in suspense █
    Join Date
    Oct 2008
    Location
    Berlin / Germany
    Posts
    1,450

    Default Re: serpent guard of harad

    ///

    no, they wont be remodeled. as mentioned they are great as they are. if you don't like them you
    have to do it on your own. because there always is another guy that would like it to be changed
    again. the dev's discussed all units before they actually made it in the mod.

    and btw - why do you think that the serpent guards would look "better and more harad style" when
    using the miniature models you posted. thesemodels where made up on someones imagination too.
    no one can say how serpent guards would look like realistic.

    but as i said - everyone is always welcome to (re)model some units of TATW and publish them
    in the sub-mod forum as a optional modification.

    (i'm not sure if i should leave this one open?
    )

    ///

  16. #16
    Mithrandir's Avatar Flame of Anor
    Join Date
    May 2008
    Location
    Sweden
    Posts
    8,540

    Default Re: serpent guard of harad

    Quote Originally Posted by jản View Post

    (i'm not sure if i should leave this one open?
    )
    Don't. He's aired his opinion, the thread has served it's purpose. He'll just keep getting bashed if it remains open.


    Under the patronage of
    Code_Knight

  17. #17
    gluteus maximus aurelius's Avatar Tiro
    Join Date
    Nov 2009
    Location
    Narnia (or you're average wardrobe at IKEA)
    Posts
    244

    Default Re: serpent guard of harad

    I believe they look much better in the game, and seeing as there isn't any visual evidence in any of Tolkien's work I think we should just stick with what we've already got
    Dyslexia for cure found!!

  18. #18
    jản's Avatar █ kept in suspense █
    Join Date
    Oct 2008
    Location
    Berlin / Germany
    Posts
    1,450

    Default Re: serpent guard of harad

    ///

    k - if anyone has complais PM me!

    closed (with the blessing of Mith - good to see you back btw)

    ///

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •