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  1. #1

    Default Question about units appearance

    So I was looking at m2tw and thought of something.

    They used the same engine right?
    So if they do can the randomised units eature they have be ported over to rome. It would be nice to not lead an army of clone.

    IF not just call me an idiot and walk away.

    thanks


    Proud Republican

  2. #2
    pacco's Avatar -master-of-none-
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    Default Re: Question about units appearance

    Its impossible in RTW engine!

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  3. #3

    Default Re: Question about units appearance

    Quote Originally Posted by Phillieas_Caesar View Post
    So I was looking at m2tw and thought of something.

    They used the same engine right?
    So if they do can the randomised units eature they have be ported over to rome. It would be nice to not lead an army of clone.

    IF not just call me an idiot and walk away.
    Done and done. No, they`ve made a few changes for m2 and this feature is one of them. It can`t be implemented in rtw unfortunately.
    EDIT: one minute too late..

  4. #4
    Greve Af Göteborg's Avatar Protector Domesticus
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    Default Re: Question about units appearance

    It's like dividing by zero, impossible!

  5. #5
    Squid's Avatar Opifex
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    Default Re: Question about units appearance

    Dividing by zero isn't impossible, it just gives an undefined answer.
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  6. #6
    Greve Af Göteborg's Avatar Protector Domesticus
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    Default Re: Question about units appearance

    Ah yes ofcourse, how stupid of me!
    1\0 = Infinite

  7. #7
    High Chunker Greens's Avatar Protector Domesticus
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    Default Re: Question about units appearance

    Actually... the Tamriel Total war mod for rome managed to make an "uncloned" unit, but they could only do that with one unit out of the 250 slots.

  8. #8
    Sharpe's Avatar Praeses
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    Default Re: Question about units appearance

    So the officer then?

  9. #9
    D.B. Cooper's Avatar Tribunus
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    Default Re: Question about units appearance

    It's not as noticeable when the units have a lot of detail, and the officers add some variety too.


  10. #10

    Default Re: Question about units appearance

    Okay just asking. Thanks


    Proud Republican

  11. #11

    Default Re: Question about units appearance

    Quote Originally Posted by Phillieas_Caesar View Post
    So I was looking at m2tw and thought of something.

    They used the same engine right?
    So if they do can the randomised units eature they have be ported over to rome. It would be nice to not lead an army of clone.

    IF not just call me an idiot and walk away.

    thanks
    At least nobody called you an idiot and walked away. I admit it would be good to have a unit of non-clones, but the units in RS2 look amazing anyway so that will distract you from it.


  12. #12
    High Chunker Greens's Avatar Protector Domesticus
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    Default Re: Question about units appearance

    OK... For all you nonbelievers, I found this. It is possible to have uncloned units!

    http://www.twcenter.net/forums/showthread.php?t=93505

  13. #13
    Squid's Avatar Opifex
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    Default Re: Question about units appearance

    Unfortunately there is no evidence left, the links provided are broken, and no details on how it was done, so for all intents and purposes useless. Further being able to only use it on two units does not make it a valuable investment in time.
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  14. #14
    High Chunker Greens's Avatar Protector Domesticus
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    Default Re: Question about units appearance

    Still, I was just showing it was possible

  15. #15
    Squid's Avatar Opifex
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    Default Re: Question about units appearance

    It isn't possible without proof that it is. I can post that I made a mod for RTW with 30 factions, but lacking any proof, just showing someone that post doesn't make it possible.
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  16. #16
    High Chunker Greens's Avatar Protector Domesticus
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    Default Re: Question about units appearance

    Fair enough

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