I think personaly Gondor is a tad too hard. Now i don't know if Gondor was designed to be hard. But it just seems that everyturn im loosing a developed settlement to full stacks of either Harad, Mordor or Isengard from the north area.
So because of it, im having to auto_win defender every turn just to stay afloat, so i don't face total loss in my campaign.
Issue #1; The economy is way too slow in the game. Often am i finding it neon impossible to recover from an attacks and to have forces sufficent enough to defend or assult the next wave of forces on the next turn.
Issue #2; The unit's upkeep are too high. I feel this wasn't a issue in 1.3. But because of the nerf in income with 1.4, i can't even afford to keep a full stack without loosing 2000g each turn. This is a bad issue when im trying to defend places like Minas Ithil to prevent a total mordor takeover. City's income should be double what they are now. I should be able to field atleast four full stacks of armys and still make a profit each turn. Again mostly down to unit upkeep.
Issue #3; City's are too slow to upgrade. For instance, right now im on turn 130 and im supprised im still upgrading most of my basic city's with the most basic of unit buildings. Which are mostly on the southen area of my empire near Harad. Meaning im loosing my towns and whatnot because of lack of unit poducing buildings. So because of the reason that all my good towns & city's are further up north which happen also to be the ones which are the most developed it means im loosing towns fast.
Issue #4; The movement is stupidly short. Im finding it often taking me about 10 turns to get down to where the fight it from Minas Tirith, since that place is the only well developed military wise for poducing strong units to the southen area of my empire. Pair that with the fact that because unit's are dead expensive to upkeep and slow to recuit, im often finding myself waiting on a average about 20 or so turns before those units make it down to the battlelines. Only then to get them killed off by some random large stack of Harad troops. Slow because of the movement is slow on the units and that Seige weapons lower your movement points by half. So by the time they get down there ive already lost towns and stuff. And don't forget i can't afford more than two stacks of full units. Where as the AI can because of the cheats it gets.
Issue #4; Not related to Gondor as such but i often find the game is forcing me how to play, great example is Rohan, they field some of the best and most developed cavalry in the game, however if i was to have a full stack of nothing but them i get eaten away with full stacks of isengard because cavarly in Third age only have about 76 or so units in each stack so im faced with 1000 units against 4000 Uruks. I don't want to have Cavarly and some foot grounds just to have a more larger but slower force. Because it ruins the all point of playing Rohan. I use infantry to defend towns so i have two archers and two heavy infantry per town (more more for Edoras & other places like that) Again i would find myself using infantry more but again they are too slow, and the region is too big. So overall the battlemap balance with the units is bad in some ways. I wan't to play the game and find way of using the units. Not to read guides and get told how to play each turn. It ruins the fun.
Edit: Cleaned it the first post up.





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