
Originally Posted by
MKeogh
That's simply not true. Siege warfare in most periods of military history have outnumbered field battles. For example, in the medieval era major field battles were extremely rare, but sieges were commonplace.
And even in the 18th century, siege warfare was more common than field battles. The Duke of Marlborough, who unusually actually sought out field battles, still oversaw far more sieges than field battles during his long career (during the course of the entire War of Spanish Succession he fought just five field battles compared to his 26 formal sieges). Throughout military history, field battles have always been looked upon as being too risky to chance unlike sieges which were looked upon as being a much surer thing. Most military commanders are cautious types. Yes, field battles gave the allusion of being more "decisive," which is why certain commanders (Gustavus Adolphus, Marlborough, Eugene, Frederick II, and Napoleon) actually sought them out, but that was more often an illusion than a reality.
However, as for a PC strategy game when historical reality comes up against fun gameplay then I'll take gameplay. I've never enjoyed any of the siege battles of the TW series, and I didn't play mods that added lots of new cities in order to avoid Rome: Total Siege or M2: Total Siege. And ETW's siege battles with their stupid ropes and rush for the flag are the worst yet. I had hoped that NTW would revamp the siege engine, but it appears that may not be true.