OK I have the journalists' preview copy of the game and I will give my comment, that will pretty much be in line with other previews published on line (only more informative for us hard core TW players I assumeI hope I don't breach any NDAs or etiquette by posting this. I write for non-English magazine, and we do not do previews, so there is no reason for me not to post this here. The preview copy I played is legit.
NTW is somewhere in between heavily scripted Road to Independence campaign in ETW and the short 1700-1750 campaign.
There are three big and two smaller campaigns on the game menu. Three main campaigns are Italian camp 1796-1797, Egypt campaign 1798, and European war 1805-1812.
There is also an introductory Tutorial campaign (that has some small fights in it but is largely aimed at complete noobs), plus Waterloo, but Waterloo is not on Single battles menu, it's on the Campaign menu so I assume it will be some sort of super-mini campaign of 2-3 battles or something.
The only campaign actually playable in the preview copy I've seen is the Italian campaign.
The turns are very short in this campaign, the map of North Italy is very detailed (25 provinces or so). The campaign itself is not too short (I played to 60-some turns) but the game time covered by the campaign is.
There is no research and no technology tree in Italian campaign, and no universities. Buildings are very limited - markets, magistrates, better roads, a farm or two, musket factory.... Forts cannot be built, and there is only one pre-built fort on the whole map (Austrian stronghold of Mantova).
I assume the same will be true for the Egyptian campaign which is, in game time, even shorter.
However, when you do build a magistrate or some such building, you get the info about "new technology research available", but the research button is greyed out and there are no universities on the map. I assume in the longest campaign, 1805-1812 there will be universities and some research.
Sieges are unchanged - still as AWFUL as they were in ETW, grapple hooks and all. Don't know about you but I stopped playing ETW because of sieges - they were simply no fun (and too risky to auto-resolve), and 80% of land battles were sieges. So, as they didn't change the siege gameplay, at least it's good that in the Italian campaign new forts cannot be built. Don't know about the 7 year campaign but I certainly hope same holds true there as well. I HATE ETW forts.
In fact I hate sieges in every TW so far, but ETW sieges were by far the worst in the series. M2TWs were so much better. ALL TW games are too heavy on sieges because cities are too close together, but I digress, it's a larger problem than just NTW...
Diplomacy.... in the Italian campaign you can't do any diplomacy with Austria and Piemonte (they are your enemy for the duration of the campaign), some events are scripted (take Turin and Piemonte becomes your vassal, you get some missions to take this or that city because this or that will than happen). On the other hand you can force other factions to declare war on third parties, I think this wasn't possible in ETW. The core of the diplomacy model is the same as in ETW though.
2D graphic and artwork (general's portraits) are much nicer than in ETW in my opinion.
3D is unchanged and is, again in my opinion, far FAR too hardware demanding, as it was in ETW. Nothing changed here compared to ETW but I still can't understand why is a game that looks much worse than M2TW (just compare the tactical maps) is so much more demanding?
Turns are very quick, which is good, no more waiting for Huron tribe or Dagestan to do their stuff...
In short....
Pros: short, fast, no bull, very concentrated campaigns, there are no forts on the Italian map (except one), and no way to build them - which is good since siege battles in ETW/NTW are awful, nice artwork
Cons: siege battles are still awful, technology lovers will hate that they have much less control over research and universities (at least in the Italian campaign, I don't know about the 1805-1812, but you can't really invent much in 7 years anyway), still unreasonably big hardware demands
Personally I like the game much more than ETW - for me ETW had too many tedious boring tasks: controlling the trade routes, fighting pirates and all things naval were no fun for me (your mileage may vary). Sieges were crap. Everyone declaring war on you was boring. Waiting for the turns to process was boring. Some of that is dealt with, even if it's just the by-product, not the real intention.
On the other hand hardware demands are still criminally big, all the while tactical maps look worse than M2TW.
Discuss.









