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Thread: Editing unit attributes

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  1. #1

    Default Editing unit attributes

    I want to make Balrog faster in the campaign map in my current campaign. How do I do it?
    Last edited by Lare; January 24, 2010 at 02:41 AM.

  2. #2
    Baron Samedi's Avatar Citizen
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    Default Re: Editing unit attributes

    Quote Originally Posted by Lare View Post
    I want to make Balrog faster in the campaign map in my current campaign. How do I do it?
    1. Open campaign_script.txt with notepad located in: ...\Medieval II Total War\mods\Third_Age\data\world\maps\campaign\imperial_campaign
    2. Find the following line with ctrl+f:
      Code:
      traits LoyaltyStarter 1 , Balrog 1 , Slow 1 , ReligionStarter 1 , NightBattleCapable 1
    3. Remove the red part
    4. It's not possible in current campaign so start new campaign for changes to take effect
    Under the patronage of MasterBigAb

  3. #3
    jản's Avatar █ kept in suspense █
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    Default Re: Editing unit attributes

    answered & closed

    and btw - questions belong in the "questions asked" thread!
    Last edited by jản; January 24, 2010 at 12:24 PM.

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