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January 22, 2010, 04:14 PM
#1
Milkshape will not allow me to map a texture file after working on it
There's a strange issue whose irregularity I really cannot figure out the cause of. After enough work on a texture file is done, it becomes 'impossible' to map in Milkshape. I'll set it for the material's figure's first <none> and the model in the window will remain white. If I Go up to the Texture Coordinator Editor, then it won't let me see the texture and map the models accordingly - only a tiny white window with the red and white mappings of the model will show up.
Has anyone experienced this issue or knows how to fix it?
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