There's a strange issue whose irregularity I really cannot figure out the cause of. After enough work on a texture file is done, it becomes 'impossible' to map in Milkshape. I'll set it for the material's figure's first <none> and the model in the window will remain white. If I Go up to the Texture Coordinator Editor, then it won't let me see the texture and map the models accordingly - only a tiny white window with the red and white mappings of the model will show up.

Has anyone experienced this issue or knows how to fix it?