Hello there! I have to say - this mod is awesome. Right now I am playing Dale on vh/vh and Rhun is down to two generals (my Spies don't see any others in their 3 castles left, or anywhere on the roads) - king hiding in the capital and heir, who will soon be dead. I think I will be smart and attack capital - additional squads will appear, they will attack my forces and I will hopefully kill the King, run/fight (if their morale get's broken), having Rhun completely crushed and rebel. Capturing their cities without annoying generals and armies recruited every turn will be easy...
I hope my 8 generals, who are in one city, currently sieged by like 15 squads + ballista, won't die. It's 9 squads if we count those useless farmers with spears (they don't have bonus against cavalry, but considering they are just farmers - it's ok). If I lose this battle, then it's bad, as I will be left with only 3 nobles - Bard and two generals. If this happens,
I love Dale's archers - 1 squad of Woodsmen (which I send to reinforce one of my cities) managed to destroy 1 x Clan Hunters with Clansmen on vh/vh almost without casualties (for victory, commander of that squad got taken into royal family). However, infantry sucks. Why Rhovanion Ghadraughts don't have bonus against cavalry? They are equipped with spears. Gondor Spearmen have bonus against cavalry (if I remember well) and they don't suck, unlike RG!
I still can't comprehend how the hell my Rhovanion Ghadraught squad managed to lose against Clansmen, even thought my army was leaded by Lord Bain with max command. Okay, they didn't lose, but they would (they were dying much faster than those cheap guys, who wear only dresses!) if I didn't send another squad attacking their flank.
Do flaming arrows do more damage? From what I noticed, they do. And also they break morale quickly. I don't use them only if I want enemy to come closer, so I can finish off more of them when they retreat.
And it's awesome, I have alliance with all good factions in Middle Earth! They are cooperating (Rohan, High Elves and Eriador all attacking Isengard for instance) and - hopefully - they won't start fighting against each other. When I kill Rhun and take rebel settlements at north, Mordor shall taste death and defeat.
Another question - Barad Dur - if I take it (I'm sure additional squads will appear...), will faction "Dark Lord of Mordor" dissapear/at least get angry at me? And will every evil factions start to hate me? I don't want to see Harad attacking me too, Mordor will be enough (we are still neutral, but soon it will change). So, should I refrain from taking Barad Dur (even thought it would be awesome - Dale, tiny country (?), taking powerful Dark Lord of Mordor from behind, while Gondor attacks from the front? It's like... gangrape!)
And I am surprised to see that Gondor is right now most powerful of all factions. At least it shows me so.
Another question - if I take all Mordor/Harad/Rhun and all rebel around Dale, will it be 45 regions? I doubt, but right now I have 15. I REALLY don't want to start fighting against one of good factions, when and if I succeed.
And is this possible to change good faction into evil one or vice versa? For instance, if when playing as Rhun I get alliance with good factions and start fighting against Mordor.




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