Page 1 of 2 12 LastLast
Results 1 to 20 of 31

Thread: Dale

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Dale

    Hello there! I have to say - this mod is awesome. Right now I am playing Dale on vh/vh and Rhun is down to two generals (my Spies don't see any others in their 3 castles left, or anywhere on the roads) - king hiding in the capital and heir, who will soon be dead. I think I will be smart and attack capital - additional squads will appear, they will attack my forces and I will hopefully kill the King, run/fight (if their morale get's broken), having Rhun completely crushed and rebel. Capturing their cities without annoying generals and armies recruited every turn will be easy...

    I hope my 8 generals, who are in one city, currently sieged by like 15 squads + ballista, won't die. It's 9 squads if we count those useless farmers with spears (they don't have bonus against cavalry, but considering they are just farmers - it's ok). If I lose this battle, then it's bad, as I will be left with only 3 nobles - Bard and two generals. If this happens,

    I love Dale's archers - 1 squad of Woodsmen (which I send to reinforce one of my cities) managed to destroy 1 x Clan Hunters with Clansmen on vh/vh almost without casualties (for victory, commander of that squad got taken into royal family). However, infantry sucks. Why Rhovanion Ghadraughts don't have bonus against cavalry? They are equipped with spears. Gondor Spearmen have bonus against cavalry (if I remember well) and they don't suck, unlike RG!

    I still can't comprehend how the hell my Rhovanion Ghadraught squad managed to lose against Clansmen, even thought my army was leaded by Lord Bain with max command. Okay, they didn't lose, but they would (they were dying much faster than those cheap guys, who wear only dresses!) if I didn't send another squad attacking their flank.

    Do flaming arrows do more damage? From what I noticed, they do. And also they break morale quickly. I don't use them only if I want enemy to come closer, so I can finish off more of them when they retreat.

    And it's awesome, I have alliance with all good factions in Middle Earth! They are cooperating (Rohan, High Elves and Eriador all attacking Isengard for instance) and - hopefully - they won't start fighting against each other. When I kill Rhun and take rebel settlements at north, Mordor shall taste death and defeat.

    Another question - Barad Dur - if I take it (I'm sure additional squads will appear...), will faction "Dark Lord of Mordor" dissapear/at least get angry at me? And will every evil factions start to hate me? I don't want to see Harad attacking me too, Mordor will be enough (we are still neutral, but soon it will change). So, should I refrain from taking Barad Dur (even thought it would be awesome - Dale, tiny country (?), taking powerful Dark Lord of Mordor from behind, while Gondor attacks from the front? It's like... gangrape!)

    And I am surprised to see that Gondor is right now most powerful of all factions. At least it shows me so.

    Another question - if I take all Mordor/Harad/Rhun and all rebel around Dale, will it be 45 regions? I doubt, but right now I have 15. I REALLY don't want to start fighting against one of good factions, when and if I succeed.

    And is this possible to change good faction into evil one or vice versa? For instance, if when playing as Rhun I get alliance with good factions and start fighting against Mordor.

  2. #2
    Shocked's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Australia
    Posts
    1,850

    Default Re: Dale

    tell me the result of your 8 generals trapped in a city battle
    Computer specifications -
    GPU: GTX 780
    CPU: Intel i5 2500k overclocked @ 4 GHz
    RAM: 8 GB DDR3
    Motherboard: Asrock z77 extreme 4

  3. #3

    Default Re: Dale

    Quote Originally Posted by Shocked View Post
    tell me the result of your 8 generals trapped in a city battle
    I will.

    If instead of Bardian Marksmen generals had normal cavalry, I would be sure of my victory. But... They aren't.

    How much damage do Ballistas deal to Stone Walls in Third Age mod? I remember that in normal M2TW, whenever I had them and was attacking the walls, they were useless. If they deal major damage to buildings, I will attack the forces around my city, if they suck - I will defend.

    Even if flaming arrows should do more damage, they kill less enemies than normal arrows. The Reason is the following: Archers need much longer to fire flaming arrows and their accuracy is reduced.

    You should only use them if you want to lower the enemies morale- And only then if the morale is already quite low. Often normal arrows will do even more morale damage!
    Thanks.

    Depends on whether the "allies don`t attack each other script" is already included in the main mod.
    I didn't changed anything in mod, so it's like it was. And I can't recall event, when ally attacked another ally, so this is probably in.

    No, taking Barad-Dur won`t especially anger/defeat Sauron. Though, he might like you less because you attacked an ally of him (Mordor..)

    If you should come too close to harads borders, they will usually attack you.
    Thanks, so I will take Mordor from behind.

    I don't care much about Dark Lord of Mordor, every turn when I slay too much Rhun guys I see that I have abysmal/very poor relations with him, but next turn it's back to just poor. Probably because I have trading rights with Isengard.

    Only thing that would make me angry would be crusade (lol) against one of my well-prospering cities.

    If I give some gifts to Harad, even though I will be at their borders (after taking Rhun/rebel cities), they probably won't attack me. I will give them some money and map information, they will surely like me after it.

    Edit- thanks for explaining to me about those spears. But then, why Gondor Spearmen have "bonus against cavalry" written in their description?

  4. #4

    Default Re: Dale

    Quote Originally Posted by Painis_Cupcake View Post

    Do flaming arrows do more damage? From what I noticed, they do. And also they break morale quickly. I don't use them only if I want enemy to come closer, so I can finish off more of them when they retreat.

    Even if flaming arrows should do more damage, they kill less enemies than normal arrows. The Reason is the following: Archers need much longer to fire flaming arrows and their accuracy is reduced.

    You should only use them if you want to lower the enemies morale- And only then if the morale is already quite low. Often normal arrows will do even more morale damage!

    And it's awesome, I have alliance with all good factions in Middle Earth! They are cooperating (Rohan, High Elves and Eriador all attacking Isengard for instance) and - hopefully - they won't start fighting against each other. When I kill Rhun and take rebel settlements at north, Mordor shall taste death and defeat.

    Depends on whether the "allies don`t attack each other script" is already included in the main mod.

    Another question - Barad Dur - if I take it (I'm sure additional squads will appear...), will faction "Dark Lord of Mordor" dissapear/at least get angry at me? And will every evil factions start to hate me? I don't want to see Harad attacking me too, Mordor will be enough (we are still neutral, but soon it will change). So, should I refrain from taking Barad Dur (even thought it would be awesome - Dale, tiny country (?), taking powerful Dark Lord of Mordor from behind, while Gondor attacks from the front? It's like... gangrape!)

    No, taking Barad-Dur won`t especially anger/defeat Sauron. Though, he might like you less because you attacked an ally of him (Mordor..)

    If you should come too close to harads borders, they will usually attack you.

    And I am surprised to see that Gondor is right now most powerful of all factions. At least it shows me so.

    Happens.





  5. #5
    Baron Samedi's Avatar Citizen
    Join Date
    Apr 2009
    Location
    The Netherlands
    Posts
    1,414

    Default Re: Dale

    Quote Originally Posted by Painis_Cupcake View Post
    Why Rhovanion Ghadraughts don't have bonus against cavalry? They are equipped with spears. Gondor Spearmen have bonus against cavalry (if I remember well) and they don't suck, unlike RG!
    They both have spear_bonus_4 which is an attack bonus against cavalry.
    Under the patronage of MasterBigAb

  6. #6

    Default Re: Dale

    I'm pretty sure that Watchmen and Ghadraughts do have bonuses vs. cavalry. It's covered by the "spear bonus".

    edit: Damn you Baron.

  7. #7

    Default Re: Dale

    light_spear attribute also contributes +4 vs cavalry.

    SOmetimes bonuses don't show up on the unit cards.

  8. #8
    Raiven's Avatar Ducenarius
    Join Date
    Jul 2009
    Location
    Riga, Latvia
    Posts
    940

    Default Re: Dale

    Quote Originally Posted by Painis_Cupcake View Post
    Another question - if I take all Mordor/Harad/Rhun and all rebel around Dale, will it be 45 regions? I doubt, but right now I have 15. I REALLY don't want to start fighting against one of good factions, when and if I succeed.
    Thats why I only prefer short campaings, as goodie! Long suits for Mordor and Isengard!

  9. #9

    Default Re: Dale

    Fight with 8 generals - 3 Nobles died (one I didn't cared for - he - Biarn the Wrathful - had 5-6 command stars, but he was also Hypochondriac and had many -morale things, so I would never let him lead the battle, and Hypochondriac meant he would be dead as soon as someone hit him. Hypochondriac was however not as bad, as he had Marks of War... Anyway, guys would be retreating as soon as they saw him in command, so I never let him to do this), but as repayment I've got new general from adoption, just after battle.

    Right now King Bard is heading to enemy's capital. He will try to kill enemy king, after what he will initiate tactical withdraw and, hopefully, it will be the end of Rhun's vile schemes!

    About those 45 regions, I will try to take all Harad, Mordor and then, Orcs of the Mountains. And all rebel regions I can find (after destroying Harad, I will check if Gondor have taken that little rebel city at their east, if not - I will take it). Does Orc Encampments, which Mordor has around their mountains count as regions too? If yes, then I think evil factions (except Isengard, but I will try to get military access to Rohan and take down Isengard. If they won't give me access, well, relations will get a bit worse) will have those 45 regions.

    And I really doubt about Ghadraughts really having special damage against cavalry.

    And Rangers of Whatever-I-forgot-their-name (those sexy archers, look similiar to those of Ithilien but also hide their faces), to recruit them I need to upgrade Stone Walls to better ones, yes? I can upgrade to stone walls at 7500 population, to upgrade to those better stone walls I need how many people? 15000? 17500? I don't know if I should get low taxes in Dale right now, or if it can wait. I really want better archers!

  10. #10
    MDT's Avatar Decanus
    Join Date
    Mar 2009
    Location
    Germany
    Posts
    504

    Default Re: Dale

    When you have beaten mordor rhun and harad you should have enough money to buy the missing settlements from your allies.

  11. #11

    Default Re: Dale

    Quote Originally Posted by MDT View Post
    When you have beaten mordor rhun and harad you should have enough money to buy the missing settlements from your allies.
    When (if?) I have beaten them, then all bigger threats are gone. Isengard is not a threat, as it's attacked by all his neighbors - just like OoMM. And campaign is basically kind of pointless.

  12. #12
    MDT's Avatar Decanus
    Join Date
    Mar 2009
    Location
    Germany
    Posts
    504

    Default Re: Dale

    Quote Originally Posted by Painis_Cupcake View Post
    When (if?) I have beaten them, then all bigger threats are gone. Isengard is not a threat, as it's attacked by all his neighbors - just like OoMM. And campaign is basically kind of pointless.
    It was just that you don't have to attack your allies to get the vicrory conditions.

  13. #13

    Default Re: Dale

    Quote Originally Posted by Painis_Cupcake View Post
    And I really doubt about Ghadraughts really having special damage against cavalry.
    They have.

    Code:
    type             Rhovanion
    dictionary       Rhovanion      ; Rhovanion
    category         infantry
    class            spearmen
    voice_type       Heavy
    banner faction   main_spear
    banner holy      crusade
    soldier          watchmen, 60, 0, 1
    officer          dale_captain_early_flag
    attributes       sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit
    formation        1.2, 1.2, 2.4, 2.4, 4, square, schiltrom
    stat_health      1, 3
    stat_pri         8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1
    stat_pri_attr    light_spear, spear_bonus_4
    stat_sec         0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
    stat_sec_attr    no
    stat_pri_armour  6, 3, 4, metal
    stat_sec_armour  0, 0, flesh
    stat_heat        4
    stat_ground      0, -1, 0, -2
    stat_mental      14, disciplined, trained
    stat_charge_dist 15
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 550, 230, 75, 75, 550, 4, 100
    armour_ug_levels 2, 3
    armour_ug_models rhovanion, rhovanion_upg
    ownership        scotland
    era 0            scotland
    era 1            scotland
    era 2            scotland
    recruit_priority_offset    10


  14. #14

    Default Re: Dale

    Quote Originally Posted by Raiven View Post
    Thats why I only prefer short campaings, as goodie! Long suits for Mordor and Isengard!
    And dont forget Gondor (really love to conquer all the reunited Kingdom territory

  15. #15

    Default Re: Dale

    Yeah, 45 regions is too much, it gets boring. In my vanilla Dale campaign the only evil factions left are Mordor (severely hurt) and Harad yet I only have ~20 regions. I could prolly get to 45 without attacking good races but it's kinda pointless.
    Last edited by Jean=A=Luc; January 21, 2010 at 12:25 PM.

  16. #16

    Default Re: Dale

    light_spear gives +4 vs cav already, then spear_bonus_4, then 8 attack = total 16 attack vs cav.

  17. #17
    Maiden_Ante's Avatar Semisalis
    Join Date
    Apr 2009
    Location
    Sweden
    Posts
    431

    Default Re: Dale

    I'm playing Dale as well. I thought they would feel generic and boring after Gondor and Sindar Elves but I was wrong!

  18. #18

    Default Re: Dale

    I prefer gondor and rhun, with rhun I can build good looking imba professional armies. I do hate the starting areas, I prefer to migrate somewhere else. And of course I'd like to kill orcs with rhun
    "A Moment of Laxity Spawns a Lifetime of Heresy"


  19. #19

    Default Re: Dale

    Dale is great fun with its new roster.

  20. #20

    Default Re: Dale

    Just one question; Why would you have 8 generals in 1 city?

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •