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Thread: 12 Turn Per Year Mod: Beta

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  1. #1

    Default 12 Turn Per Year Mod: Beta

    Last edited by orclover; January 26, 2010 at 09:01 PM.

  2. #2

    Default Re: 12 Turn Per Year Mod: Beta

    Nice job, I'm sure this wil be popular

  3. #3

    Default Re: 12 Turn Per Year Mod: Beta

    Looks interessting, but i suggest make lower movement points for armies on campaign map. Generals and agents movement leave as is it now.

  4. #4
    Michelet's Avatar Civis
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    Default Re: 12 Turn Per Year Mod: Beta

    The money balance is harmed becouse you have lowered the unkeep of the troops by 50%. I dont understand why.( i can buy all buildings and units that i wont - its to much cash, but the general unkeep is fine - it is now profitible to stay with your general in city). Everything else is great for me ^^. If you increase the unit unkeep to normal it will be awesome.

    Ps: No CTD at the moment, evrything works fine

  5. #5

    Default Re: 12 Turn Per Year Mod: Beta

    Quote Originally Posted by Michelet View Post
    The money balance is harmed becouse you have lowered the unkeep of the troops by 50%.
    export_descr_unit: this changes all unit upkeep costs so they are down to 1/3 their vanilla values.



    Btw i like lower upkeep. But for balance i think need rise recruitment cost for all army 1/3 too.

    In rc/rr i dont like, that army upkeep is ~1/3 of recruitment cost. Only way to maintain money balance is better fire unit in city A and recrut it in B city, when u wanna move that unit from A city lets say for 4 turn in city B. For me its unlogical.

  6. #6

    Default Re: 12 Turn Per Year Mod: Beta

    Nice work!!!



  7. #7

    Default Re: 12 Turn Per Year Mod: Beta

    Nice work!!!



  8. #8

    Default Re: 12 Turn Per Year Mod: Beta

    I tried to just straight lower as many economic things down to 1/3 their original value because the number of turns per year is tripled.... I am not intelligent enough nor do I have enough experience with the game to mess with much more. I hope I gave a good start for people to create their own perfect experience and if I see mistakes and as I play I may reupload more versions. Some of my unit upkeep costs may be a tiny bit inaccurate because I was so excited to play the RR/RC versions. Enjoy

  9. #9

    Default Re: 12 Turn Per Year Mod: Beta

    Alright! ....well ok let me try it first., but thanks for the effort.

    er, rapidshare DL limit reached any chance zipping it and uploading here or somewhere I can DL it please...

    ...with a cherry on top.
    Last edited by yobi_uk; January 21, 2010 at 07:51 PM. Reason: extra request added

  10. #10
    Michelet's Avatar Civis
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    Default Re: 12 Turn Per Year Mod: Beta

    anyway thanks for your works - i play it and i liked it even with the tinier unkeep

  11. #11

    Default Re: 12 Turn Per Year Mod: Beta

    bump

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