I'm doing some cosmetic edits to darth mod commander. More like playing that nice mod, but changing some minor things. Now I was trying to make stretlsty unit historically correct - meaning giving them muskets. "Streltsy" means shooters in Russian. They used firearms and bardiche axes so that's waht I'm trying to achieve. In warscape_equipment_theme_id i make euro_musket as primary weapon and bardiche as secondary and in units_stats_land_tables in animation table i make man_musket_pitchfork. It looks all sweet and dandy, but my etw game wont recognize such an animation, recognizes only man_musket_sabre. I saw in Imperial Splendour they can use such animation.

So the question is maby I missed smth and there is some sort of animation that can fix the issue?