Originally Posted by
Koljan
from Moors, Spain, France and Portugal, I actually would take Portugal.
In fact, i was upset that i couldnt pick first and was afraid someone would nab it before me.
I knew
someone would say that.
Originally Posted by
Koljan
No, but the average mature player wouldnt mind "taking one for the team". Or so I'd like to think. Our shared objective here is to have an interesting and fun campaign, not exercise our might against an AI that has no chance against us.
But a campaign
may be less fun and interesting if you can't play the faction you have more fun with.
And the alternative to packing us like sardines is
not necessarily just another Human vs AI campaign.
Originally Posted by
Koljan
Because the alternative is systematic AI rape a' la zerosilvers' HRE vs France.
That's a bad thing? AI rapes lead to conflict between nations!
Example: You know that X nation is going to grow too powerful if allowed to expand too easily, so you declare war.
Originally Posted by
Koljan
It's Denmarks first hotseat.
Also, May i remind you that you joined the game after having the AI bonus income and having the AI already trained troops for you.
Infact, probably more troops that a human player ever could recruit and upkeep.
May I remind
you that I can train troops just as well as the AI, and that it would certainly
not take me 24 turns to defeat my neighbors.
Also, I had a grand total of
4 stacks when I first joined on Turn 21, and enough money that even
without an extra 17k per turn, I could afford them all and still make a several thousand florins per-turn profit.
Originally Posted by
Koljan
And where exactly does it say that by turn 24 this and this and that should happen?
If i'm not wrong, Epic is your first KGCM hotseat. with all due respect, what do you really know about what "should" or should not have happend by turn 24?
Infact so far it has progressed about the same rate as the rprevious time i played Sicily to turn 24.
Well you complained that humans don't interact with each other enough if they are spread out on the map, and that therefore you need to pack them together if you want that experience.
But I'm saying that's partly because you don't annex AI nations.
Originally Posted by
Koljan
Yes, you are no doubt mighty and powerful. Atleast when it comes to Comp-Stomping, with pre-made armies and an over pumped wallet no less.
May I (again) remind you that I can train troops just as well as the AI, and that it would certainly
not take me 24 turns to defeat my neighbors, and that I had a grand total of
4 stacks when I first joined on Turn 21, and enough money that even
without an extra 17k per turn, I could afford them all and still make a several thousand florins per-turn profit.
Originally Posted by
Koljan
I suggest you read a couple of the failed hotseat threads.
In one of them, you will find a very similar debate though on a different subject, between myself and a player named Kaizer Merlox. I suggest you read it to improve your understanding of the spirit of this hotseat... "type", which happens to be somewhat opposed to uber blitzing and comp stomping and more focused on politics, diplomacy, contraversy, cloak and dagger, etc.
Conquest and Land is but one aspect of this wonderful game and when focused too much on, the others tend to fade away.
I can understand that.
Originally Posted by
Koljan
I mean,
If you want to play a faction isolated fromt he rest of the players and fighting NPC factions, why even bother hotseat? how is single player not satisfying that need as a gamer?
I seriously don't get it.
You are only isolated if you
choose to stay isolated and nobody conquers their AI neighbors.
And really, in the Epic hotseat you've got HRE, Milan, Sicily, Denmark and Poland. Clearly human players sharing borders =/= conflict.