I now understand why some of you choose only to accept generals by blood. This man of the hour, and suitable husband malaki means I currently have 25 generals for 34 regions.
Some generals are good as governors, making the populace happy. Most of them, however, on Very Hard level, have negative traits that make them steal my dough.
These are the money stats as things stand at the moment:
Wages: 16850
Army Upkeep: 17314
As you can see, I practically pay half the cash just to generals same as I pay for the whole of my armed forces.
Considering I made 80610 the last turn, this is only 34164 just for my army, and this much only because I have a lot of generals (accepted most of the men of the hour thrown my way).
A quick look at the family tree and there are still 9 kids that will come of age. That's a total of 34 generals. 9x250=2250 so a total of 19100 on wages when that happens.
How do the experts handle this sort of chaos? I'm thinking of making an army of generals with about 5 or so of them and just taking them on a kamikaze mission.
Financially this is a pain in the neck. Also, how do I avoid them from gaining negative traits? It seems charging high taxes on cities inevitably leads to the general gaining deep pockets or becoming a gambler, save very few exceptions.
PS
Corruption. I made 293 from it and spent 8143 on it last turn. How do you reduce the amount of money spent on corruption?




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