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  1. #1

    Default Too many generals?

    I now understand why some of you choose only to accept generals by blood. This man of the hour, and suitable husband malaki means I currently have 25 generals for 34 regions.

    Some generals are good as governors, making the populace happy. Most of them, however, on Very Hard level, have negative traits that make them steal my dough.

    These are the money stats as things stand at the moment:

    Wages: 16850
    Army Upkeep: 17314

    As you can see, I practically pay half the cash just to generals same as I pay for the whole of my armed forces.

    Considering I made 80610 the last turn, this is only 34164 just for my army, and this much only because I have a lot of generals (accepted most of the men of the hour thrown my way).

    A quick look at the family tree and there are still 9 kids that will come of age. That's a total of 34 generals. 9x250=2250 so a total of 19100 on wages when that happens.

    How do the experts handle this sort of chaos? I'm thinking of making an army of generals with about 5 or so of them and just taking them on a kamikaze mission.

    Financially this is a pain in the neck. Also, how do I avoid them from gaining negative traits? It seems charging high taxes on cities inevitably leads to the general gaining deep pockets or becoming a gambler, save very few exceptions.

    PS
    Corruption. I made 293 from it and spent 8143 on it last turn. How do you reduce the amount of money spent on corruption?

  2. #2
    H Con's Avatar Senator
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    Default Re: Too many generals?

    Make sure your generals aren't corrupt.

    I'm not sure, but I think you earn cash from other factions' corrupt generals.
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  3. #3
    cisse's Avatar Civis
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    Default Re: Too many generals?

    Either accept less generals into your family or send them on a mission to die.

    Apart from the influence of your governors, corruption is higher when your cities are further away from the capital, so you can perhaps choose a new capital more central in your empire.

  4. #4

    Default Re: Too many generals?

    Leaving a genral in cities that have certain buildings will lead to bad traits eg brothel they get sexual traits taverns they become drinkers etc . you can avoid this by every now and then say every 3 turns step them out of the city to finish one round outside the city this will help greatly in stopping them from become greedy womanising drunks who will gamble and steal your money till your broke Dont take adoptions dont take man of the hour just dont (unless you are a small nation and desperately need the leaders. You think real royal families just let any old commoner in and most the guys they offer you are terrible generals so dont take them only if an exceptionally good one appears should you even consider it

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  5. #5

    Default Re: Too many generals?

    I've made my decision. When the Mongols come, and more likely than not they will come straight for me, I will have a full stack of generals waiting for them

    Muhuhahah

  6. #6

    Default Re: Too many generals?

    Well having too much general is like not having enough, you are right some players don't know that your generals costs you money so more you have more it costs ya. This is something important to keep in mind
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  7. #7
    Nazgūl Killer's Avatar ✡At Your Service✡
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    Default Re: Too many generals?

    I don't care where I get generals from, as long as they are good enough. The generals I prefer, however, are those who come up blank - No chivalry nor command, yet a lot of loyalty and I don't mind piety.
    This way I can build them from the very foundations and I feel much better about them like this.

    I rarely have more than 7 fighting generals, yet it depends on the size of my kingdom. Right now with my Stainless Steel Venitian campaign I have 50 regions and 30 generals, only 10 of which are fighting generals - 5 of which have no enemy to fight, not even a perceivable enemy.
    Getting more than 10 fighting generals seems useless to me, I mean, why should you? That's just too many armies to handle. I usually have 2 generals per army, so this means I have around 5 fighting armies, however, having generals at important cities (With chivalry, of course) can only help - As long as you keep a tight eye on their traits.

    Having generals in important border-castles can be very helpful in time of dire need, as a general is far, far, better than a captain and highly unlikely to rebel, unless truly disloyal.

    In conclusion: Having more than 30 generals just seems odd to me, no matter how many regions you have, and having more than 10 fighting generals is just ill advised. Too much micromanagement means mistakes are bound to happen, some might even cost you the game.

    The last important thing I have to say: make sure your prince and king are not in the same army, yet also that they will be in the front lines.

    Why should they be in the front lines?
    1) Princes and Kings are the most important characters you have, getting them up with command, authority and the likes improves your relations with everyone (Yes, it does) and increases the loyalty of your other generals.
    2) Princes and Kings supply the best morale bonuses for your soldiers on the battlefield.
    3) Princes and Kings are usually very hard to kill/take.

    Why not in the same army?
    1) If your king's army (With your prince in it) is repelled or loses a battle, BOTH your king AND prince will suffer decrease in many traits and gain unwanted traits - Something you don't want.
    2) If you put your king and prince in the same army, you're giving your enemy the perfect opportunity to cut your family tree right there and then.
    3) The morale bonuses they both supply are just too good to waste them on just one army.
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  8. #8
    cisse's Avatar Civis
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    Default Re: Too many generals?

    Didn't know about the traits of Kings/Princes affecting your standing with other nations, or about them giving an extra morale bonus. Thanks for the tip!

  9. #9
    Nazgūl Killer's Avatar ✡At Your Service✡
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    Default Re: Too many generals?

    It's nothing special, just notice the traits such as "Heir Apparent" and stuff like that, Kings and Princes tend to get amazing traits.
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  10. #10

    Default Re: Too many generals?

    Thanks for the tips guys. Definitely going to have to shave off some of those generals and keep the minimum possible.

  11. #11

    Default Re: Too many generals?

    Quote Originally Posted by Chicherin View Post
    Wages: 16850
    Army Upkeep: 17314

    A quick look at the family tree and there are still 9 kids that will come of age. That's a total of 34 generals. 9x250=2250 so a total of 19100 on wages when that happens.

    PS
    Corruption. I made 293 from it and spent 8143 on it last turn. How do you reduce the amount of money spent on corruption?
    it is 34 x 200 = 6800 for each general, 16850 - 6800 = 10050, which is for your Priests, Spies, Assassins, Princess and Admirals. If your are playing Vanilla Grand Campaign and Kingdoms.

    http://www.twcenter.net/forums/showt...=221123&page=2

    I posted my search here, post #35, 38 and 42 with additional information and clarifications.

    There were 2 other topics about wages before.

    Reduce corruption by building Law buildings, and not get bad traits by not getting too much money. It is the same theme as in RTW, after you earn to certain amount of money, bad traits will start to appear.
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  12. #12

    Default Re: Too many generals?

    Also Corruption is due in part by building Brothels buildings and the effect is even bigger with higher level buildings of that line
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  13. #13

    Default Re: Too many generals?

    But Brothels and Inns increase population growth as they are considered sources of Entertainment and Fun.

    Realistically speaking, I think a Tavern in every province is a must. I mean, we all need a pint every now and then.

  14. #14

    Default Re: Too many generals?

    Quote Originally Posted by Chicherin View Post
    But Brothels and Inns increase population growth as they are considered sources of Entertainment and Fun.

    Realistically speaking, I think a Tavern in every province is a must. I mean, we all need a pint every now and then.

    I agree but it also brings corruption, which in the game and in real life is also the case.
    TIME TO DIE!!!! Proud Son of Viking Prince

  15. #15

    Default Re: Too many generals?

    To Chicherin: OK, I am back, do you still need help on the break down of the wages? If so, just let me know.
    Riddle me this, riddle me that:
    Who was my first commander?
    How many of me are active right now?
    And who drank a Delacourt '27 when received the commandership of me?

  16. #16

    Default Re: Too many generals?

    Hmm that would be nice NIKE. I've noticed they pay more than just generals, since in my Russia campaign where I have 62 spies, 14 assassins and 5 diplomats my wages are higher than in my Hungary campaign where I have the same amount of generals but less spies (42 or so), assassins (7?) and diplomats (2?)

  17. #17

    Default Re: Too many generals?

    Poland wages 2050 - 50(Diplomat) - 200(2 Priests) - 300(3 Spies) - 200(Assassin) - 600(2 Princess) = 800. 200(Generals only) * 4 = 800.

    Using this as a base to input your numbers:

    Russia Wages: 16850 - (100 x 62 Spy) = 10650 - (50 x 5 Diplomat) = 10400 - (14 x 200 Assassin) = 7600 - (25 x 200) = 2600. The rest depends on your Priest, Princess and Admirals. And Princess' coast also varies depending on the age.

    I am guessing you do not have Princess or Priests. As I mention in the post in the other thread, the 200 for the Family Member is for each individual Generals that added only during battle. It is their "allowance" for that turn. The Upkeep is for the bodyguard soldiers. Also, just check each agents, Spy, Diplomat, and Assassin's upkeep from right click of the agent's picture. If there are more questions, I will answer them ASAIC.



    Edit: Need to remember that this formula is for Teutonic Campaign. Like I mention a few lines above, check each agent's upkeep, and pluck them into that formula. OOPS! mistake in my calculation, please recheck the bold numbers.
    Last edited by RMSN NIKE; January 21, 2010 at 06:48 PM.
    Riddle me this, riddle me that:
    Who was my first commander?
    How many of me are active right now?
    And who drank a Delacourt '27 when received the commandership of me?

  18. #18

    Default Re: Too many generals?

    I have a lot of priests dude.

    Wait let me count them for you. BRB

    So, at the last count:

    62 spies, 14 assassins, 5 diplomats, 27 merchants and 38 priests. Oh and a few of my generals died (of old age) so now I've got 24, with 10 in the making.
    Last edited by Chicherin; January 21, 2010 at 08:22 PM.

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