
Originally Posted by
johncage
one of the problems is that the cavalry is programmed to reach the center of the square, so even if they hit a wall of men with bayonets jabbing at them, they'll continue inching forward until they all die or retreat. short of magic barrier, you just can't stop the badly coded cavalry.
and the infantry also doesn't jab right. you'll see 1 or 2 affected units in front of the horse sticking it with bayonets, and usually this animation takes a silly amount of time to cycle, so by the time they're stabbing the horse again, it's already gone past them into the center.