Ok i am making this thread as i would like to here your ideas on future things to possible add to expand the submod and KGCM in general .
First you already know that i am going to bring back the timurids and a faction between france hre (perhaps burgundy or similar) i have also found i will be able to return the Kalamar union event which i thought might be nice (although other ideas for a another faction spot would be looked at for sure). I will be adding daves extra recruitment and possible his slight change in faction placement if its wanted eg tell me what you want in this thread) Ill also look at his AI extra experience (although this will require more CAI work to compensate) as it will make battles harder for you the player
Some things i am implementing in my game (if you want i can add in the submod to ) Is removal of battlefields red outline this always killed my emersion seeing the finish line for running troops(it does make it easier to choose who to run down first or which is the best way for you to run LOL but i want to make things harder and more realistic to add to the challenge .
But as far as visuals go i always hated the northern captains (the heavy armoured guy who runs an army if no general is there.) i started making a new one but found someone had beat me to it and is allowing his work to be done. what i mean is this
This work was done for vanillia but i am adapting it to KGCM and doing the extra skins for factions not covered as i said it was made for vanillia![]()






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